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Friday, May 16, 2014

Comic Reviews 5/16/14

REVIEWS

The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.


Title: ORIGINAL SIN
Issue Number: 1 (of 8)
Title Story: No One Is Watching
Publisher: Marvel
Writer: Jason Aaron
Artist: Mike Deodato
Colors: Frank Martin
Letters: Chris Eliopoulos
Price (USD): $4.99
Release Date: NOW ON SALE
Genre: Super Hero





This is an eight-issue series so you expect the first issue to be mostly set-up
for what is to come. The first few pages are shots of the Watcher at his home
base on the moon, doing his watching thing while the narrator talks about his
never-ending duty to witness all that he can until he suddenly turns to say, "I
see you" before a big boom does him in. Thor is the first to discover something
is amiss as he passes by on his way to Earth and he contacts Captain America who
is dining in civilian guise with Natasha, Logan and Nick Fury. Soon they and
Iron Main join Thor to witness for themselves the crime no one thought possible,
someone has murdered the Watcher. It is clear that this was done by someone
unique. Who can sneak up on the Watcher? From the looks of things the immediate
area was ransacked crudely and quickly. Nick reluctantly agrees to lead the
investigation but warns the list of people who even know the Watcher exists is a
short one, and a lot of them are not bad guys. Things may be discovered that may
shock them. And so it begins as Nick starts the wheels in motion to bring
together people he will need on his team. It is really not clear if it is Nick
communicating with T'Challa but the Black Panther is sent information to
investigate and is advised others will join him. Ant Man approaches the secret
hiding place of Cyclop's X-Men to team up with Emma Frost as the Black Panther
provides them transportation in the form of an underground borer. Meanwhile
Doctor Strange is teaming up with the Punisher and Moon Knight is piloting a
ship with Winter Soldier as they pick up Gamora on their way to the moon. The
strangest thing happens right back in New York as The Thing and Spider-Man
confront a Mindless One on a rampage carrying the Ultimate Nullifier! There is
even a scene in shadows of a couple of bad guys who clearly are involved with
the stolen stuff from the moon, but are they the killers? The whole idea of sin
is touched on with regards to the Mindless Ones so that aspect is only beginning
to be explored. Oh, and if you buy this issue in time you will get a free glow-
in-the-dark Watcher eyeball for your very own. If you think that is an odd
promotional gimmick you have to read the last panel of this issue. My first
impression is that there is a lot of stuff going on and a lot of characters
involved. Jason Aaron has set the stage and there is bound to be some surprises
as the investigation moves forward. We also know from the promotion ahead of the
series that a lot of secrets will be revealed - sins people have committed that
will be revealed. That is the stuff I am most interested in because it will set
up situations going forward outside the series. Frankly I was not that impressed
with the art. Parts of it are decent but then some of it is not. Still it is an
important mini-series and I will stick with it to the end.

Title: MILES MORALES: ULTIMATE SPIDER-MAN
Issue Number: 1
Publisher: Marvel
Writer: Brian Michael Bendis
Artist: David Marquez
Colors: Justin Ponsor
Letters: Cory Petit
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero






Is anyone else getting tired of new first issues of ongoing series, or is it
just me? Anyway, now that the Galactus problem has been taken care there is a
major change in Miles Morales' life. Miles revealed his secret identity to his
father and that was the last time he saw him. So Miles has been living with his
friend and confidant Ganke while holding out hope that his dad will return to
the apartment. That is the new status quo. But things are going to get shaken
up. There are multiple sub plots going on. With S.H.I.E.L.D. shut down prisoners
in their containment facilities are being transferred to federal prisons. Well,
there is a reason that they didn't go to federal facilities in the first place -
they are too dangerous. One of the most dangerous prisoners in the Ultimate
Universe is Norman Osborn. In another plot there are two bad guys on a crime
wave wearing protective suits that in the dark give them the appearance close to
that of Spider-man. The other major plot is of course Mile's situation.
Complicating things is his growing relationship with Katie Bishop. He has
reached that point we have seen in other super hero stories. She is questioning
missed calls and texts. He is trying hard not to lie to her but can't tell her
he was out on a mission with the new Ultimates. Or can he? If all that is not
enough to fill one issue wait until you see what is waiting for you on the final
page. Sorry, can't spoil that one, but it could be really big if it is real.
Despite my opening comments about Marvel's overused marketing practice this is
one of my favorite comics. It is straight forward in the direction it is going
and Bendis has always had the long term objective in mind. The characters are
well developed be they likable heroes and friends, or really evil bad guys. The
troubles Miles has are scripted in believable fashion and in this episode it is
delightful to see who he turns to for some "expert" advice. As always the art is
top notch. Of all the latest restarted Ultimate titles this one is the best.

Title: THE NEW 52: FUTURES END
Issue Number: 1
Title Story: Into the Future
Publisher: DC
Writers: Brian Azzarello, Jeff Lemire, Dan Jurgens & Keith Giffen
Artist: Patrick Zircher
Colors: Hi-Fi
Letters: Dezi Sienty
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Hero





Last week I wrote about the "zero" issue of this comic that came out on Free
Comic Book Day. For those of you who missed that comic you need not feel you
missed all that much. The meat of the story begins here in issue #1. To recap a
little bit: at this point we find Batman Beyond has travelled from thirty five
years in the future, his own time, to five years from now. The plan was to go
back much earlier, about two years ago but since he was not the one who was
supposed to make the time trip the device missed the target and dropped him five
years from now with no way to go back home. The Batman Beyond future is bleak
and this was a last ditch effort to stop Brother Eye from ever being created so
it could not take over the world of the far future. But Terry overshot the time
by seven years so he is left to improvise with only the assistance of Alfred,
his suit's AI interface. Meanwhile, we are now five years relative time into the
DC future. We are going to see things that will happen then IF this is not just
a possible future. These time travel stories can be tricky so anything can
happen. Plus this is a weekly series that will play out over a year. There will
likely be short segments that are stories on their own while other plots, like
the Batman Beyond situation that will run the entire year. In this opening
segment we get to see the future version of Stormwatch that now includes Hawkman
as they confront an evil they may not survive. There is a rather brutal scene
featuring Grifter as he goes about his normal business. If you are not familiar
with his history it is a hard thing to watch until the very end. Then there is
Jason Rusch desperately searching for Ronnie Raymond. Firestorm is needed badly
and Jason must find Ronnie so the hero can answer the call. As Firestorm rushes
to Seattle they discuss some things and there is a brief reference as to why
they are now part of the Justice League that has to do with another big DC event
coming soon in the regular timeline. These four plots are enough to fill the
first issue alone but there is one more thing that happens - a major hero dies.
With a story that stretches out so far it is understandable that things will go
at a slow pace on some things. It is also understandable that it behooves the
writer to catch our attention and somehow leave us with a big bang to keep us
coming back week after week. So far the first issue does all that. If future
issues follow this pace there will be some major changes from what we know of
the current time and what will come to be in five years. I like the pace here
and the artwork from this time is pretty good. I am also a sucker for getting
more of the story every week, as long as the quality stays this good and the
story keeps my interest. So far it is a good start.

Title: CYCLOPS
Issue Number: 1
Publisher: Marvel
Writer: Greg Rucka
Artist: Russell Dautermen
Colors: Chris Sotomayor
Letters: Joe Caramagna
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero






If you have been reading the ALL-NEW X-MEN or are at least aware of what has
been going on over there you know that the original X-Men were brought forward
to our time by Hank McCoy. Now they can't go back and through a series of events
that transpired Scott met his father, whom he thought died in a plane crash long
ago. In a surprise to many Scott decided to take off into space with his father
and his crew, leaving his fellow X-Men back on Earth. This series follows his
adventures in space with Corsair and the Starjammers. While I enjoy the two X-
Books written by Bendis I was not sure I could get into a spin-off title by
another writer. It turns out that Rucka has a good handle on the character of
Cyclops, at least this younger version as established over the last couple of
years. He touches on some of the past events briefly but they really have little
bearing on this series. At the same time he does not ignore the internal
conflict Scott has initially, especially his feelings for Jean, whom he is
writing to in his spare time. What we get is a good start to rebuilding a
relationship severed many years ago - less time in relative years that Corsair.
The first main theme running through this issue is that neither is sure how to
relate to the other. At sixteen Scott has been through a lot and has seen how
his life theoretically would affect others if he becomes the man the older Scott
is in this time. He is young enough to have dreams of being a hero and is still
disappointed at how that turned out. From Corsair's point of view he is just not
sure how to be a father to a younger Scott after all this time. As always he
leans heavily on his lady, Hepzibah, to help him figure it out. The supporting
cast is colorful and add to the plot without upstaging the stars. Scott is
essentially a space-pirate in training and really enjoys that part. By the end
of the first issue a clear path has been set to help the father and son bond.
The script hits all the right points with characterization and developing a
story to flow into the next issue. The art is fine and the coloring is
exceptional. There is a small amount of action but that is not the point of the
first issue. I think if you read this one you'll be interested enough to come
back for more.

Title: THE AMAZING SPIDER-MAN
Issue Number: 1.1
Title Arc: Learning To Crawl
Publisher: Marvel
Creator: Lee & Ditko
Writer: Dan Slott
Artist: Ramon Perez
Colors: Ian Herring
Letters: Chris Eliopoulos with Joe Caramagna
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero





Now that Marvel has restarted AMAZING SPIDER-MAN with a new number 1 following
the further adventures of Peter Parker back in his own body it seems that writer
Dan Slott decided he needed to go back to the beginning and tell parts of
Peter's start as Spider-Man that we missed. He doesn't really start from the
beginning but basically recaps the origin and death of Uncle Ben in the first
two pages. Once the heavy remorse has subsided Peter realizes he is the man of
the house now and has great responsibility. He covers some ground we are
familiar with already. Money is tight. Bills are overdue. Ben's pension has been
drawn down. Peter is making extra money performing as Spider-Man but he needs
more to take care of May. This part of his story is embellished. He is pushing
hard on the celebrity thing hoping to make a big enough score to take care of
May for life. This is all happening around the time of Ben's funeral and soon
things get really hectic for Peter. Between May being over-protective and the
hassles at school while sneaking away to entertain his growing following makes
things a little tense. There is also a sub plot involving one of those devoted
followers but this is no ordinary fan boy. He is one who is inspired and he has
the talent, brains and resources than to do more than watch from the sidelines.
This will no doubt add some conflict later in the series. For now the idea is
showing us a longer look at how Peter eventually finds his way to becoming a
true hero. It is more of the same from those early days, but just stories never
told. Even the art tries to recapture the magic that Ditko brought in those
early days. Comics have come a long way since the sixties but the right idea
handled by the right creative team can always entertain today's fans.  This look
back is worth the time of any true fan.

Title: AMAZING SPIDER-MAN: WHO AM I?
Issue Number: 1
Publisher: Marvel
Writer: Joshua Hale Fialko
Storyboards: J.L. Mast & Geoffrey Beaulieu
Artist: Juan Bobillo
Colors: Andres Mossa
Letters: Chris Eliopoulos
Price (USD): FREE!!
Release Date: NOW AVAILABLE
Genre: Super Hero





This is the third AMAZING SPIDER-MAN title out in eight days. This one is a
little different. As explained in the opening text page it is a FREE print
version of the first chapter of the SPIDER-MAN INFINITE COMIC. That is a digital
comic available through the Marvel App. Those of us who prefer to get our comics
in paper form get to read it for the first time. The other reason it is
different is that it portrays Spider-Man as a criminal - sort of. It starts as
Spider-Man suddenly awakens without any knowledge of who he is or where he is.
When the fog clears he finds himself in the middle of a bank robbery. The two
security guards are webbed up tight and the masked robbers are telling him to
help them grab the loot and go. He is surprised he is a bank robber, but then he
is surprised that he is wearing a skin-tight suit with horrible fashion sense.
This is heavily played for laughs as he wise cracks as usual but in a different
fashion. Slowly by deduction he figures out he can climb walls and shoot webs
but his memory is clouded enough so that he goes along with the gang, even helps
take hostages all the while doubting whether this is really who he is. As the
story reaches its climax he is forced to make a drastic decision. I really did
not get into this story. We are supposed to go along with the idea that someone
who suddenly awaken with no knowledge of his past would do things counter to his
character. I think that is a stretch. There are indications that someone outside
of this group of thugs is pulling the strings, but not Spider-Man's.  It just
doesn't sit right that Pater would go along so willingly just because someone
else says he should. And no one in the bank speaks up to try to dissuade him.
The banter and inner thoughts are pretty funny from time to time so it is at
least readable for that purpose. The art is also good enough though it is clear
from a lot of space between panels that it was formatted for another medium. I
think I would pass on future issues of this comic, but for a free comic it was
worth my time.

                                    *****
TRIVIA CONTEST!!!!     WIN REAL PRIZES!!!!!


If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only.  Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.

Last week's trivia question:
Which Avenger was the first originally created for a TV cartoon?

FIRESTAR was out of comic book continuity when she was created for "SPIDER-MAN
and HIS AMAZING FRIENDS".

Here was your no prize question:
What is the fastest growing plant on the Earth?

Bamboo has been measured surging skyward as fast as 39 inches in a 24-hour
period due to their unique rhizome-dependent system.

THIS WEEK'S TRIVIA QUESTION:
What event lead the Kent's to sell their farm and open a general store in
Smallville, in the 60's continuity.


Here is your no prize question:
What Massachusetts town claims to be the birthplace of volleyball?


Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.

Friday, May 9, 2014

Comic Reviews 5/9/14


The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.


Title: DREAM POLICE
Issue Number: 1
Publisher: Image
Writer: J. Michael Straczynski
Artist: Sid Kotian
Colors: Bill Farmer
Letters: Troy Peteri
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Supernatural/fantasy






This is the latest in the series of JOE'S Comics from J. Michael Straczynski. It
takes place in the Dreamscape which in this imagination is more than just the
subconscious constructs of individuals. There is a hierarchy of individuals in
the Dreamscape categorized by their functions. There are the Dream Police
officers, Architects, Changelings, Nightmares, Echoes and Wisps. The focus of
the series is on the Dream Police and in this case one particular officer, Lt.
Joe Thursday. If that sounds vaguely familiar you just have to read a few panels
to know he is modelled after Joe Friday of Dragnet and JMS admits the series is
influenced by the hard-nosed detective as well as other sixties cop shows like
Adam 12, Burke's Law, Mannix and Honey West. His partner is Frank Stafford and
they help keep the Dreamscape a place where people come expecting a good time be
that reliving their past, imagining their future or just escaping reality. There
are rules here to make sure dreamers have a good time and when those rules are
broken, either by dreamers or the regular citizens of the Dreamscape, Joe and
Frank go into action. When someone is about to have a dream the architects get
busy constructing the scene for it to happen. If the dream goes awry it is up to
Frank and Joe to set things straight. For example in one dream a man is seeking
guilt-easement but the Changeling assigned to represent his cat is feigning
death after the man accidently dropped a couch he was moving. This is against
the rules for a Changeling who essentially rewriting the story to suit his own
whim. Frank of course knows this and convinces the kitty that he will either be
demoted to a Wisp, a fate that lasts a thousand years, or if it gets worse the
Nightmares will show up. The Nightmares are interesting as they are depicted as
men in black suits with a cane and a top hat. Their faces are partially covered
in a white mask. The worst that can happen to a dreamer or errant Dreamscape
denizen is for a Nightmare to remove his mask. Part of the issue explains the
various things that go on here - how dreams work and how the detectives perceive
the people in it. In dual panels we see things as dreamers see it and in the
next as the detectives see it. Even the diner where they eat is constantly
changing which has a random vista generator. One minute they may be eating steak
and eggs but as various dreamers wander in and out they may eating Chinese, or
Mexican or even some exotic alien cuisine. The featured plot for the first issue
involves one of their toughest situations to deal with - a vivid dreamer. He
realizes he is having a dream, therefore he can't be hurt and decides he can do
anything he wants, like start shooting people. Now a dream death is not for real
but the trauma to the dreamer may be so frightening it may cause a heart attack
in the real world. You get the drift. While the Dream police cannot be killed
they still feel the pain if injured and are under strict rules as to how to
handle things. This situation gets so out of hand it naturally brings out the
Nightmares. There is a lot of ground covered in this first issue though there
are still other aspects of this world to be explored - not the least of which is
the drastic transformation of Joe's partner Frank at the end of the issue -
something that apparently Joe does not even notice. This is one of the better
comics from JOE'S COMICS in my opinion. It has some interesting concepts, fun
dialogue and humor and a touch of mystery to keep us baffled. The artwork
supports the story very well. I found to be very entertaining and want to see
more of it.

Title: SOUTHERN BASTARDS
Issue Number: 1
Title Story: Here Was a Man
Publisher: Image
Creators: Aaron & Latour
Writer: Jason Aaron
Artist: Jason Latour
Colors: Rico Renzi
Letters: Jared K. Fletcher
Price (USD): $3.50
Release Date: NOW ON SALE
Genre: Action/Adventure
MATURE - Comics on the Edge





I often pick up first issues from the mature readers section of the racks
because in most cases they explore themes you won't see in the mainstream comics
that are just variations on a theme themselves. Often they are too violent or
use language not used in comics meant for the general public, or at least pre-
teens. This comic is about Earl Tubb who is returning to his boyhood home
decades after he left. His father passed away some forty years before and his
uncle had been living in the family house until he recently was put in a home to
live out his final days. Earl was not one to stay in the small Alabama town or
even come back to visit. He has moved on with his life. His daddy was a famous
figure in the town. He was the local sheriff who gained some notoriety when he
fought off a bunch of local gangsters with a keepsake autographed baseball bat.
That was long ago and now Earl has finally come back to clean out the old
homestead and put to bed the last vestige of his ties to a place he no longer
cares about. But as you might guess early on it may not be so easy to do that.
Even just having a meal at the local BBQ joint becomes a hassle as an old
classmate, Dusty, recognizes Earl and after some polite conversation advises
Earl to get out of the county as fast as he can. It seems the town has its own
form of justice now. Everyone answers to the Boss and the actual law is
ineffective. When Earl gets caught up with Dusty's problems by being in the
wrong place at the wrong time he may have a hard time cutting ties with the town
as fast as he expected. While the story uses the stereotype of the backward town
run by strongmen and half-witted henchmen it still comes across as a decent
story. The focus is more on Earl, his remembrances of the past and his
determination to finish things he set out to do. He is portrayed as a good guy
that can't stand by when something bad is happening and that will get him into a
lot of trouble. Jason Latour does a great job depicting the action and the mood
in every scene. This was a surprise to me as I was not expecting something
deeper than the title suggested. You might want to check it out.

Title: THE NEW 52: FUTURES END FCBD SPECIAL EDITION
Issue Number: 0
Publisher: DC
Writers: Brian Azzarello, Jeff Lemire, Dan Jurgens & Keith Giffen
Artists: Ethan Van Sciver, Patrick Zircher, Aaron Lopestri, Art Thibert, Dan
Jurgens, Mark Irwin, Jesus Merino & Dan Green
Colors: Hi-Fi
Letters: Carlos Mangual
Cover Artist: Ryan Sook
Price (USD): FREE!
Release Date: FREE COMIC BOOK DAY - May 3
Genre: Super Hero


This free comic is the precursor to the weekly NEW 52 series beginning this
week. Since there are multiple writers and artists for the series they are all
credited. You may still be able to pick up a copy left over from Free Comic Book
Day if you missed it. The FUTURES END story will take place five years into the
future but the set up for the series is thirty five years in the future. This is
the time in which Terry McGinnis is the active Batman under the guidance of a
much older Bruce Wayne. This series will be the official introduction of Batman
Beyond into the NEW 52 continuity, although the start of the story does not
correlate with the ongoing BATMAN BEYOND UNIVERSE continuity from the comics. It
is a very bleak future with all of mankind on the run from Brother Eye. Even the
hope that the world's super heroes can put an end to it is fading fast. As you
will see on page after page most of the heroes have already been "assimilated".
Brother Eye plans to wipe out all humans but in a counter-intuitive strategy we
see the heroes he has already defeated are now part machine - they have robotic
lower bodies for the most part. There is a lot of conflict and failure in this
fight page after page of it. One by one the heroes are falling - either being
evaporated or falling down babbling ones and zeros as they are assimilated.
While the main force attacks a certain installation to disable Brother Eye's
satellite communications Bruce and Terry need enough time to power up a time
travel device. The plan is to go back before Brother Eye was ever created and
stop it from happening. If this sounds familiar it is. It is not the first plot
in comics with a horrific future can only be fixed by a time traveler. But can
Terry fix it? What will it take?  There is a major glitch in the plan as this
prequel ends that changes the whole plan. But don't worry, if you miss this
issue the first issue will catch you up on the problem real quick. The fun part
is that this is a weekly series so there will be a lot of stuff happening in it
over the next year. This will effect a lot of characters over that time. What is
most interesting is that the story takes place five years from now so it will
also introduce things that are about to happen in current time and show how
those things impacted people five years from now. I really like these kinds of
stories and the array of talent on it ensures a quality product. If you can't
find a copy of this zero issue be sure to pick up #1 this week.

Title: VERTIGO QUARTERLY CMYK
Issue Number:  1 (Cyan)
Publisher: DC/Vertigo
Cover Artist: Jared K. Fletcher
Price (USD): $7.99
Release Date: NOW ON SALE
Genre: Anthology
MATURE - Comics on the Edge






This new anthology from Vertigo will come out every three months. The unifying
theme is CMYK standing for the four colors that are the building blocks for all
comics - Cyan, Magenta, Yellow and Black. Each issue will feature one of those
colors on the cover and as a jump-off point for the stories within. It could be
a mood, a plot point, an emotion, a coloring point and so on. It is up to the
creators how they use it. As I have said in the past I find most anthologies
have some good, some bad and some ugly within the pages. Here are my impressions
of this first volume of the series that uses cyan/blue as its theme.

The opening piece is "Serial Artist" by Shaun Simon with art by Tony Akins and
colors by Andrew Dalhouse. This is one of the better stories in the volume. It
involves Mike who inherited the family business, a funeral home. Business has
not been good enough to meet the expenses and he and his girlfriend Liz agreed
on a plan to add to the bottom line. Liz is the one who finds aging people who
are near their end and helps hasten it along. But Liz is an artist at heart and
begins committing murder and staging the corpses in artistic statement. This
will begin a downward spiral that will end their relationship if not their
freedom. The use of blue in this case is very clever. It is a well-thought out
plot and has strong support from the art team.

In a more humorous sci-fi piece Joe Keating and Ken Garing present "918" in
mostly blue hues and backgrounds. The story is set on a space station that
consists of various pods connected to the main structure. Each pod has a unique
number assigned. Alix is one of the denizens here and admits to a friendly alien
at the bar that his life has been a mess of drug abuse and failed relationships.
His new friend promises him the trip of his life. All Alix has to do is swallow
a blue capsule and then go to a room, number 918. The pill will make him want to
do freaky stuff and he will find a lot of it in that room. But he never actually
says the number, it is written on a piece of paper. The twist of the story is
what happens to Alix when he mistakenly goes to room 816. It is a clever bit and
is visually nice.

One of the better drawn and colored stories is "So Blue" by Amy Chu with art by
Alitha Martinez and colors by Tom Chu. It explores the world of music
celebrities. Aging six-time Grammy winner Ava is attending the relocated opening
of the Motown Museum sometime in the future. But most of the attention at the
event is being drawn to rising star Milly. The whole plot revolves around Ava's
resentment over her fading popularity. The thing that finally makes her snap is
the announcement that Milly will be doing a cover of Ava's classic song, "So
Blue." It doesn't take long to manipulate things that set her plan in motion. By
the end you can see it coming but it is clever and fun to read.

The other story I liked more than the rest is "Madame Bluebeard" by Robert Rodi
with art by Javi Fernandez and Jose Villarrubia. The art on this one is a bit
crude in the line-work though the composition is decent. The story is one
reminiscent of old horror comics, at least in how it ends. The basic plot
follows rising movie star Milano Tanner. At this point in time it is a career
killer to be a homosexual and Milano's agent advises him so. Milano's lover has
a solution - he needs a beard, a hot female that will act in public as his love
interest to throw the media off the scent. And so the arrangements are made for
him to be seen with Celeste Azzurro. At first it seems she does it not only for
the money but to bathe in the publicity. But in the end we find her true reason.
The final scene will have you flipping back to the beginning as it brings the
true perspective to the dialogue that starts the whole story.

There are other stories that range from mildly interesting to somewhat
disappointing. "Blue Sundae" involves an ice cream truck driver that captures a
monster in his vehicle and does not know what to do next. There is an attempt at
a twist ending that I found a flop. More of flop is Fabio Moon's piece at the
end of the volume. It is about two men who apparently make high-end vases for
art shows. The gallery is sold so they have to shut down their business and
figure out what to do next. The End. HUH? There are three more piece along
science fictions themes that are properly written but lack a major punch I feel.
Still I feel the book is a worthy effort and there is enough good material to
justify the price. Your opinion may vary.


Title: THE AMAZING SPIDER-MAN
Issue Number: 1
Title Story: Lucky to Be Alive
Publisher: Marvel
Creators: Lee and Ditko
Writer: Dan Slott
Artist: Humberto Ramos
Inker: Victor Olazaba
Colors: Edgar Delgado
Cover Artist: Ramos + variants
Price (USD): $5.99
Release Date: NOW ON SALE
Genre: Super Hero


This comic is probably the most anticipated issue this week. Fans who have
turned away from reading Spider-Man titles ever since Doctor Octopus took over
Peter's body are coming back now. However, if you hoped to see how or why Peter
finally came back from the dead and got his own body back you missed it. That
happened in SUPERIOR SPIDER-MAN #30 and Peter first swung back into action in
the series finale, issue #31. You may have to settle for a second printing of
those issues if you want to read the actual transition. This new beginning, at
least of the title, starts with a brief flashback to the lab incident that
started web-head's career. However, Slott has added a future plot point. Before
the spider that bit Peter dies it also bites a female in the crowd on her foot.
It is just something to set up a future story. The main point of this issue is
to get Peter back into action and have him begin to realize some of the problems
he will face due to Otto's actions over the months he was in control. It begins
with Spider-Man back to his own self fighting off a group of bad guys called the
Menagerie. During the course of the battle one of the villains, Gypsy Moth, uses
her power to shred Peter's costume. He manages to land a knockout punch but is
left au natural except for his face mask. This is key to a plot point later in
the book. Among the things Peter is facing is the mess to his reputation. On the
plus side he now has a degree and his own corporation. To the delight of many,
including his aunt May, he has a presser to announce Parker Industries has
severed all ties to Spider-Man. On the down side he will have to correct some
flaws in Otto's robot designs to make them commercially viable in order to save
the company. Slott tries to touch a lot of bases here, especially for new
readers. J. Jonah Jameson has left the office of mayor in disgrace. The public
in general is beginning to change their attitude about Spider-Man as he is back
to his old wise-cracking self. Even the employees of Parker Industries notice a
change in their boss. But the toughest problem is about to rear its head in the
form of Otto-as-Peter's girlfriend, Anna Maria Marconi. She is about to lay a
bombshell on Peter. The main story is twenty two pages but there is also a lot
of filler for those extra two bucks. Dan Slott and Christo Gage provide two
short pieces centering on supporting villains to set up plots for the future.
Electro tries to regain former glory and finds that all is still not right with
his powers. This will end with a vow to get back at Spider-Man (Otto was in
charge) for those experiments he did on Electro. In a similar story Felicia
Hardy, AKA the Black Cat, had a run in with Octo-Spider. He of course viewed her
as a minor criminal and just knocked her out and left her webbed up for the
police. Now Felicia feels betrayed by her friend and former lover and she too
vows revenge. There is a cute cartoon-style three-pager on how Spider-Man's
powers and gadgets work written by Joe Caramagna and drawn nicely by Chris
Eliopoulos. Up to this point the comic would have been a bargain at $4.99. But
there is more. The powers that be decided to promo other Spider-Man related
titles in this issue as well so we get a brief look at the new series starring
Spider-Man 2099 by Peter David, Will Sliney and Antonio Fabela. Another segment
follows Peter as he attempts to catch up on what is happening with the Kaine,
the Scarlett Spider. The brief story explains to non-readers what has been up
with Kaine and directs us to follow him in THE NEW WARRIORS. Finally Dan Slott
and Ramon Perez give us a preview into their companion mini-series "Learning to
Crawl" that begins in AMAZING SPIDER-MAN 1.1 It will be the secret history of
Spider-Man beginning from the start in untold stories happening in the first few
months after Peter was bitten. But wait... there's more! Marvel also included the
entire first issue of INHUMAN in the back of this book. Frankly it is obvious
why they would but I prefer such gimmicks not be used to clutter up an unrelated
title. Other than that, this is a must have issue for true fans of Spider-Man.
It is also an expensive "first" issue for anyone who is drawn into the comics
from the new AMAZING SPIDER-MAN 2 movie that purely by coincidence just debited
this past weekend.

Title: RAI
Issue Number: 1
Title Story: Welcome to New Japan
Publisher: Valiant
Writer: Matt Kindt
Artist: Clayton Crain
Letters: Dave Lanphear
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero






Valiant is continuing its re-launch of old titles this month with RAI set in
Japan twenty centuries in the future. Similar to the old series Japan is now an
island in the air above the surface of the Earth. All activity is run by an
artificial intelligence known as Father. Father runs everything. Keeps the food
growing, makes new jobs, and even tells people who and when they are allowed to
have babies. Crime is not entirely eradicated but there has not been a murder in
Japan in over a thousand years - that is until now. The story begins as the
perpetrators are about to dispose of the body and are interrupted by a local
constable. Their use of illegal weapons is the catalyst and the lead that will
lead Father's champion, Rai, to the forces behind it all. This is not and
idyllic society though it is mostly peaceful. There is an underground resistance
known as Raddies and they hate Father, and Rai and anything run by electricity.
But are they capable of murder? The trail will lead Rai to the supplier of
weapons, a mythical hero known as Spylocke. That confrontation will result in
more questions than answers. In fact Spylocke warns RAI that his unquestioned
faith in Father will lead to terrible things. As a counter-point to the intense
action we are introduced to an ordinary citizen to see things from her
perspective. Lula narrates some of the story and explains a lot of the
background we need to understand this society. Whether she will have a bigger
role in the plot remains to be seen. I have mixed feelings about this comic. The
art takes a while to get used to as you do not see that many mainstream comics
done in full-painted format. A lot of it is very dark but the detail and
progression of action is very good. I think this will grow on you more after a
couple of issues.

                                    *****
TRIVIA CONTEST!!!!     WIN REAL PRIZES!!!!!


If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only.  Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.

Last week's trivia question:
What do "T. O." stand for in evil's professor T. O. Morrow name?

It stands for Thomas Oscar.

Here was your no prize question:
How many answers are possible with the Magic 8 Ball?


The Magic 8 Ball is a toy used for fortune-telling or seeking advice,
manufactured by Mattel. The Magic 8 Ball is a hollow plastic sphere resembling
an oversized, black and white 8-ball. The 3D shape inside the Magic 8 Ball is
called an icosahedron--a 20-sided shape (essentially a D-20 die). Therefore,
there are 20 potential answer options every time you shake the ball.

THIS WEEK'S TRIVIA QUESTION:
Which Avenger was the first originally created for a TV cartoon?


Here is your no prize question:
What is the fastest growing plant on the Earth?


Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.

Monday, May 5, 2014

Comic Reviews 05/05/14


REVIEWS

The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.


Title: ORIGINAL SIN
Issue Number: 0 (OF 8)
Title Story: Who is the Watcher?
Publisher: Marvel
Writer: Mark Waid
Artist: Jim Cheung with Paco Medina
Inker: Mark Morales, Guillermo Ortego, Dave Meikis, Juan Viasco & Jim Cheung
Colors: Justin Poser
Letters: Chris Eliopoulos
Price (USD): $4.99
Release Date: NOW ON SALE
Genre: Super Hero


Time for my obligatory "zero issue" rant. The only thing worse than numbering a
comic with a zero (zero is not a counting number math fans) is to label it #0 of
8. Does that mean it is one of eight comics in the series? Evidently not because
at the end of this issue there is a full page ad for ORIGINAL SIN #1 (of 8).
Presumably there will be an issue number 8, that is to say the main story runs
eight issues so it is impossible for the zero issue to be part of eight, it is
part of nine or stands alone. The zero issue should properly be one of nine in a
nine issue series.  But I digress... This prequel, if you will, features Uatu the
Watcher and Nova. It is really an origin issue of the Watcher as you might guess
from the story title. It begins with a brief introduction to Nova for those who
are not so familiar with his story. That is a good thing because it sets us up
for his eventual meeting with the Watcher, and ultimately the ending of the
story. We get to see Nova in action against what appears to be an Aztec god
risen from the Earth to attack oil fields in New Mexico. Once Nova realizes the
truth about his foe he handles the situation easily - just as the Avengers
arrive on the scene. Half-joking Nova ponders why the Watcher did not show up to
see this "Cosmic" battle and Iron Man explains the event was not that
noteworthy. He says Uatu keeps tabs on everything everywhere but when Nova asks
why no one has an answer. So Nova blasts off to the moon to visit Uatu in his
home and ask the question. We know the Watcher rarely speaks. But in his lair he
has technologies from the universe and from all time. It is part of that
technology that will explain to Nova the truth about Uatu's past, not only his
own past but that of his people. The question of why he does what he does is one
thing. The question of why he does not interfere with other races and their fate
is another. But there is yet another question Nova needs to ask and surprisingly
Uatu speaks just three words that are all that need to be said. This is an
excellent story on its own. In some ways it is a good adjunct to the main series
that starts with issue #1 in that it explains what the Watcher is doing and what
his abilities are. Someone who watches everything everywhere knows a lot of
secrets and many of them will be revealed in the new series. It is also key to
Nova's story going forward, given the knowledge he has gained from Uatu. You
won't need this issue to follow the main book, but I recommend you get it
anyway.

Title: JUSTICE LEAGUE UNITED
Issue Number: O
Title Arc: Justice League Canada
Publisher: DC
Writer: Jeff Lemire
Artist: Mike McKone
Colors: Marcelo Maiolo
Letters: Carlos M. Mangual
Cover Artist: Mike McKone with Gabe Eltaeb
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero




Yes, this is another "zero" issue but that issue has already been addressed. I
keep looking at the cover of this comic and there is something about it that
just does not appeal to me. On the one hand it appropriately highlights the
members of the cast with more emphasis on Animal Man in the foreground, the
Martian Manhunter looming large in the background and Adam Strange more
prominent than the remainder of the group. I guess it is just not very dynamic -
more like a class picture. I have no problem with the art, just the composition.
I have always enjoyed Mike McKone's work and the coloring by Marcelo Maiolo is a
perfect match to his style. This comic clearly takes place after the events of
FOREVER EVIL and the inclusion of Supergirl indicates she will ending her tenure
with the Red Lanterns or at least has at this point in time. The story begins in
Toronto at a celebrity event featuring Animal Man and Stargirl. This is
conveniently situated for the introduction of the NEW 52 version of Adam Strange
to make his debut. He approaches the duo with a fantastic story about alien
artifacts and a mysterious disappearance of his grad student, Alanna Lewis. They
were on an anthropological dig in Northern Ontario to investigate what appear to
be the bones that are not of Earthly origin. While checking them out a beam of
light suddenly hit Alanna and she just vanished. Adam also found a device buried
there and when he shows it to the heroes the three are momentarily transported
to what appears to be an alien planet. So the three go off to investigate the
dig further and this time they are attacked by aliens. At a crucial point J'onn
J'onz and Green Arrow show up to even the sides. Stargirl used her old signal
devise to summon back up and they are the only ones who responded. The remaining
aliens manage to make an escape and we learn from their conversations back at
their base on a moon near Thanagar they have been abducting species from various
planets for some biological experiments that will "change the universe." They
did not have the chance to cover up their presence on Earth before Adam stumbled
on the location. We know from the opening scene that most of the team will
eventually find this planet to attempt a rescue but for the time being Alanna
and the remaining prisoners are about to be disposed of by the chief jailer, a
certain Czarnian bounty hunter. And wait until you see who the prisoner is that
plans to stand up to Lobo. This is a good beginning story. I like the
introduction of Adam Strange and don't mind the tweak in his origin. Alanna is
not from the planet Rann (at least I don't think so) but is his student. There
is a sequence that also introduces a Canadian heroine that will eventually join
the team. Her name is Miyahbin and when she transform she appears to have
magical powers. In all it is an interesting start with solid scripting from fan-
favorite Jeff Lemire. To break the tension there are bits of humor here and
there as well. This one is worth a try as it shows a lot of promise.


Title: SECRET ORIGINS
Issue Number: 1
Publisher: DC
Cover Artist: Lee Bermejo
Price (USD): $4.99
Release Date: NOW ON SALE
Genre: Super Hero


This first issue is broken into three separate origin stories. These are of
course NEW 52 versions so there are tweaks here and there.

Story: Superman Secret Origins
Writer: Greg Pak
Artist: Lee Weeks
Inker: Sandra Hope & Lee Weeks
Colors: Dave McCaig
Letters: John J. Hill

It may well be that the origin of Superman has been told and retold more than
any other comic book character. All the essential elements are included. The
story is narrated by Kal's mother, Lara as she looks back on the events leading
up to the escape from Krypton of her son in the small rocket ship. She also
speculates on what may become of him on Earth in general terms while the visuals
depict the Kents finding him and raising him as their own. That part is narrated
by Martha Kent and she too speculates what will happen after she and Jonathan
have passed. The scripting is very good as toward the end of the story the two
mother's comments are blending together. I never tire of this story and this NEW
52 version stands up well among the others. And the art is splendid as well.

Story: The Long Year
Writer: Kyle Higgins
Artist: Doug Mahnke
Inker: Keith Champagne & Christian Alamy
Colors: John Kalisz
Letters: Carlos M. Mangual

This origin story is about Dick Grayson becoming Robin, the Boy Wonder. The
basic plot remains the same as he is eventually orphaned when his parent's
trapeze act is sabotaged by Tony Zucco. Dick is left for time to live in Wayne
Care Center and begins a nightly search for leads to finding the man who killed
his parents. He has been roughing up known associates of Zucco in hopes one will
lead him to the killer. Fortunately for Dick Batman has been following his
exploits closely and at the appropriate time takes Dick to the Batcave for the
reveal of his big secret. There is no resolution of the Zucco plot here as it
concentrates on the events of that first year after the killing, Dick's
training, and his eventual choosing a robin as his trademark. It is a clean and
direct origin story and the art is decent as well. You can't have all the big
guns featured in one issue as each deserve their own lead story. Robin, on the
other hand, is a good choice to include since he is one of the earlier members
of the DC hero lexicon.

Story: Daughter of the House of El
Writer: Tony Bedard
Artist: Paulo Siqueira
Inker/Colors: Hi-Fi
Letters: Travis Lanham

The final inclusion in this volume, as you might guess from the story title, is
Supergirl. She has been around the NEW 52 for a while but this story goes back
further to her time on Krypton. As part of the class structure on the planet
citizens are prepped and tested at an early age in advance of their lifetime
careers. In the El family it seems the men are scientists and the females are
soldiers and leaders. So it was Kara's decision to follow in her mother's path
and train for service. The story opens with an incident in the wild with Kara
saving two errant classmates from a dangerous beast only to be admonished for
interfering with their training. Fortunately her mother explains the bigger
picture to her instilling in her the fact that sometimes doing the right thing
means living up to the consequences. The story gets into the different approach
her father Zor-El took knowing the impending doom the planet faces. His decision
failed and the only hope for his daughter is to send her off on a rocket, like
her cousin, before the planet explodes. Both of his choices lead to an
unfortunate conflict with Lara, one that comes too late to really resolve. After
a brief run through of Kara travelling to Earth and orbiting the sun for a while
her rocket crashes to Earth. In the final scene she uses her powers to rescue
some doomed astronauts but her method results in a lecture from cousin Kal,
reinforcing her mother's words from long ago. This too is a worthy addition to
the volume and is very well done in every aspect. I look forward to future
issues and more origins of super heroes. You may not have to read this title to
enjoy your favorite comics, but I find it a good complement to the ongoing
issues.

Title: 24
Issue Number: 1
Title Story: Underground
Publisher: IDW
Writer: Ed Brisson
Artist: Michael Gaydos
Colors: Josh Burcham
Letters: Shawn Lee
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Action





I reflected on this comic after reading it and wondered if there is anyone out
there who has not seen or is familiar with the hit TV show 24. How would they
respond to this story? I concluded that it is still a good story and the
background of what has gone before certainly enhances the experience for those
who know it. But it also can be read on its own merits. There is a brief
introduction for both types of readers that explains the gap between the last
episode of the show and the events that are about to happen. Jack Bauer was a
CIA agent in the counter-terrorist unit. Due to events of the last season of the
show he became an international fugitive, branded as a terrorist himself. He is
the kind of hero who did what he believed was right to stop a certain kind of
evil in the world. He has averted all kinds of global disasters but in doing so
gave up his freedom. His television adventures will begin again on Monday, May 5
on the Fox Network. This comic explores his time in the last four years in the
European underground. The story is set in Odessa, Ukraine. It starts with a
character named Roman who owes money to the Russian Mafia and unfortunately has
passed the deadline to pay. It turns out Jack is working for Roman's brother
Petro using the alias Borys. He has struck up a relation with their sister
Sofiya and the family hopes that soon Borys will marry Sofiya.  Soon he will
become entangled in the family affairs in another way. When Mishka can't get his
money from Roman he sends his men to visit Petro and they demand that he help
steal cargo from a ship at the docks where he works. Failure to make good on his
brother's debt will have consequences for Petro's family. Naturally he confides
in Jack and Jack pledges to help him, as long as Sofiya does not find out what
they are up to. For a man of Jack's talents it should be easy enough to get
Petro out of this jam but what Jack does not know is that the gang leader,
Mishka, is someone who he has harmed in the past. Furthermore this incident will
put the CIA on his trail. Like many of the stories in the TV show we have only
scratched the surface of what is to come. This opener introduces the main
characters and the beginning of the conflict which is sure to widen as the story
unfolds. There are some character building incidents and a good amount of action
before the double climax sets us up for the next issue. As I said the story
stands on its own and the new reader can get into it with ease. The art is
decent in that it captures the likeness of Keefer Sutherland fairly well. I like
a little more definition in the line work but the overall effect is good enough.
I recommend this book to fans of the show and to anyone who likes action and
espionage set in a realistic climate.

Title: THE ELTINGVILLE CLUB
Issue Number: 1
Title Story: This Fan... This Monster!
Publisher: Dark Horse
Creator: Evan Dorkin
Cover Colors: Sarah Dyer
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Slice of Life Parody
Mature Readers - Comics on the Edge






The splash page of this comic will tell you all you need to know about Eisner-
Winner Evan Dorkin's talent as an artist. He not only provides detailed pencils
with his mastery of black and white comics but also realizes when the detail is
not needed that expressions can provide the focus for the smaller panels. It is
worth it to flip through the pages and see how skillfully he mixes things up to
make an emphasis and advance the plot. The title characters are Bill, Pete, Josh
and Jerry, the founding members of the Eltingville Comic Book, Science Fiction,
Fantasy, Horror and Role-Playing Club. It starts with Bill on his own at Joe's
Fantasy World comic store as it opens for business. This is Bill's lucky day as
Joe has agreed to hire him. In typical fan boy fashion Bill believes he has died
and gone to heaven. That is until he learns some of the rules of employment. The
point of this comic is to highlight every stereotype there is about "evil" comic
shop owners. His attitude towards customers is that most of them are (bleep)ing
crazy and gotta be handled like moronic babies. As for Bill, Joe impresses on
him that he is lucky to working here. If Bill and the other members of the club
didn't spend so much money here every week he would have kicked them out long
ago. So Bill is not allowed behind the counter and not allowed to deal with
customers. His job is to bag and board comics, that is it. As the day goes on we
see Joe being rude to nearly every potential customer in the shop be they
looking for the latest Archie, or Manga, or some independent title. It does not
matter to Joe as he derides their choices or just point to the rear of the store
if he happens to have something they want. One really funny seen is the one time
a girl comes in looking for the latest trade version of SAGA. In an instant all
the guys whip out their smart phones and start snapping pictures. You get the
general idea. The turning point of the story comes when Joe has to run out to
Walmart before the manager finds the secret stash of high-demand toys his friend
put aside and puts them on the shelves. With Bill alone in the store with strict
instructions to stay away from the phone, the register and never go behind the
counter. Well that is all Bill needs to find out all of Joe's dark secrets - the
horded hot books, a massive stash of cosplay porn and the kicker is a store log
book in which Joe slams all the customers with derisive nicknames and such. You
know this is leading somewhere and sure enough the rest of the club shows up and
are shocked that Bill now works here. The others had always wanted a job at
Joe's. This may be the one thing that will drive a wedge between the friends.
And wait until Joe comes back to see what has happened while he is gone.  There
is a lot going on in this comic. It runs on a rapid pace and there are chuckles
on every page. Any true fan will have a lot of fun with it. Any decent retailer
will cringe in horror. This is one entertaining comic you really should read.

Title: THE FLASH
Issue Number: 30
Title Story: Lost Time
Publisher: DC
Writers: Robert Venditti & Van Jensen
Artist: Brett Booth
Inker: Norm Rapmund
Colors: Andrew Dalhouse
Letters: Dezi Sienty
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Hero




Since the FOREVER EVIL series is running a bit late some of the NEW 52 comics
are now doing stories set in the aftermath of that event. This latest issue of
THE FLASH is one of those books, but it also gives us a peek of things five
years in the future - a lead in to the next big DC event and the FLASH ANNUAL
coming out this week. The story in the present has Flash running around more
than ever trying to repair the damage done to Central City by the Crime
Syndicate. Much of this issue has to do with Barry juggling his duty to help put
things right with his duties in his civilian guise in the police lab. As part of
the healing process the department has ordered everyone to have a psychological
evaluation before returning to full time duty. The powers that be want to be
sure the officers who lost comrades and family or just failed to save others are
fit for service. As he settles in for his session Barry takes every spare moment
when the doctor is looking away to Flash out and back for some small task. It
really drives home the fact that he is so fast he can do this without notice.
The actual session is interesting as he talks about the events of the recent
calamity in such a way that does not give away his other identity but still is
truthful about his experience. Meanwhile there are plenty of action sequences
for fans to revel in the ability of the fastest man alive. It is a nice break
from the villain of the month type stories but it still has a few panels of
heavy drama. There are two scenes set in the future. Five years from now there
is a tragic event involving a character that will be re-introduced into the NEW
52 continuity in the annual. At the end we go even further forward to 2034 where
the Flash, now in a blue uniform, is about to embark in a race against time. All
you need to do is read any of the Channel 52 Breaking News segments in this
week's books to get a hint of what is to come. I enjoyed the story because it
does stand alone. I have not read a Flash comic for a while but I found this a
good read and a better jump-on point for those who are intrigued with the future
storylines coming up here and in the NEW 52 in general.

                                    *****
TRIVIA CONTEST!!!!     WIN REAL PRIZES!!!!!


If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only.  Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.

Last week's trivia question:
What successful comedic leading man of the movies in the 30's and 40's did C.C.
Beck use as a model for his CAPTAIN MARVEL?

Fred MacMurray was the model for the big red cheese. The winner by the dice is
Mike Dooley.

Here was your no prize question:
Where was the first street in the US that was illuminated by gas lights?

Pelham Street in Newport, RI was the first street lit by gas lamps.

THIS WEEK'S TRIVIA QUESTION:
What do "T. O." stand for in evil's professor T. O. Morrow name?


Here is your no prize question:
How many answers are possible with the Magic 8 Ball?


Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.

Friday, April 25, 2014

Comic Reviews 4/25/14


REVIEWS

The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.


Title: SOLAR: MAN OF THE ATOM
Issue Number: 1
Publisher: Dynamite Entertainment
Writer & Letters: Frank J. Barbiere
Artist: Joe Bennett
Colors: Lauren Affe
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero





Solar is one of those Gold Key characters being revived by Dynamite. I really
enjoyed the Valiant versions of the character so was eager to see how this
newest one would be. After reading this first issue it seems clear that the hero
we first see will be very different very soon. It does not start with an origin
of his powers, in fact he is already getting a reputation as a hero - that atom
guy. When he hears that he keeps saying, "I prefer Man of the Atom." But all is
not right with his powers. The issue opens with a typical situation where Solar
intercedes in a robbery situation with hostages. Everything seems to be going
his way as he spouts chemical equations that represent things he is doing, like
changing a gun into water. But then his power is suddenly out of control. A
myriad of equations flash through his mind and he can't stop them or the
reactions that ensue. Needless to say this is a disaster. Since we came into his
story sometime after his transformation we need to find out about the people in
his life at this point. He is indeed Phil Seleski and he works at Atom Valley
Industries where his son, Colin, is the CEO. Phil's Lab assistant, Dr. Preston,
is the only one who knows the secret of Solar and they purposely keep Colin away
from the lab. Phil is also estranged from his daughter Erica. It is strange then
that he would reach out to her at the time when he can't control what he has
become and there does not seem to be a clear way to change it. The whole
character structure is the twist on the original versions of this character. If
you have seen any advanced information on the next couple of issues you know
that Solar is going to be far removed from any previous versions real soon. I am
not sure how I feel about it so far. I like the part with the equations acting
as a visual presentation of how he plans to use his atomic power. I am not sure
what part Colin will play beyond his position of control of the company. It
seems like Erica will have a moment of reconciliation but the future will change
her life drastically. The art is pretty good in all aspects right up to the
dynamic ending double spread splash. I give this one a qualified recommendation
because it will take two or three issues to judge it properly.

Title: ULTIMATE FF
Issue Number: 1
Title Story: Doomed
Publisher: Marvel
Writer: Joshua Hale Fialkov
Artists: Mario Guevara with Tom Grummett
Inker: Juan Vlasco
Colors: Rachelle Rosenberg
Letters: Joe Sabino
Cover Artist: Michael McKone & Rico Renzi
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero


This is the Ultimate Universe after the Galactus event. It seems the after
effects of all that has transpired are going to be equally as dangerous and it
will take the best minds on Earth to cope with them. Hence we now have the
formation of this Earth's Future Foundation to exam the manifestation of
dimensional anomalies that have been occurring. This FF includes Susan Storm,
Tony Stark who funds the project, and Sam Wilson all of whom have higher than
average IQs. Phil Coulson is the field director and right now Danny Ketch, this
Universes' version of Machine Man, is aiding on technical issues. As I said the
FF is dealing with recurring phenomenon and the latest is the worst yet. There
has been a dimensional rift in the area of the devastation in New Jersey. As the
three enter the bubble created they find the humans that had been there are
turned into horrible monsters. They have to hold them off trying not to kill
them while they attempt to close the rift. Meanwhile Colson and Ketch are
debating about sending in another super genius, possibly the only other person
on the planet that can figure it all out. The fun part of this story is the path
we are lead down thinking we know who the mystery brain is, knowing the history
of the Ultimate Universe, only to be surprised at the end of the issue. It is a
good start in that sense though I felt the setup was rushed to get us there. I
think this series needs a little tuning to find its true path and maybe the new
player at the end of it will add that. Still I was satisfied for now and look
forward to seeing where it goes from here.

Title: STAR MAGE
Issue Number: 1
Publisher: IDW
Creator/Writer: JC De La Torre
Artist: Ray Dillon
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Science Fiction/Fantasy








My first thoughts after reading this comic is that it is strangely familiar. We
have teenager Darien Connors who is a teen-aged intelligent nerd from Anytown,
USA. He is the target of the stereotypical jock bully, Tristan Campbell, because
he dared to be seen talking to Tristan's ex-girlfriend Gemma. Darien escapes the
fistfight in the school hallway but will have a bigger problem with Tristan
after school. Darien has only his father as we flash back three years ago. Dad
has been selected to make the first flight to Mars and will be gone for two
years. But as he made his approach to land on the red planet a year later
something went wrong. Communication was lost and a follow up probe confirmed a
crash site, the astronaut was lost. That brings us back to the present. While
Darien has some sympathy for the loss of both of his parents he is not going to
get off easy from the bullies at school. When they act on their threats he is
put in a stressful situation and that proves to be the catalyst that will reveal
secrets about Darien and his family that he was never told. In what appears to
be an alien abduction he is whisked into the sky and is told by the man standing
in the white room he has awoken in that he is from the royal family of another
planet. His father was actually Dalidor the Magnificent, the most powerful star
mage in the universe. He should have been training Darien for his destiny so the
"abductor", Arylos Star Mage of the Sarru Kishpu, is despondent that they are
all doomed. So Darien is supposed to be like a space Harry Potter and is about
to embark on the adventure of his life. It is kind of cool that a young kid
trying to fit in to a normal life learns he is descended from possibly the
greatest wizard of all and must embark on a journey of discovery to find his
destiny. On the other hand it is not a very original plot. The art is pretty
good and as far as the characterization goes we have sympathy for Darien and the
feeling he will find his way eventually. So I have mixed feelings. I am not
convinced his father actually perished as we did not actually see the crash. The
big question is if Darien is so important to the survival of the universe why
did his father keep his true legacy a secret?  It is convenient for the
immediate plot but does not follow logically. I might follow another issue or
two to see how it develops but beyond that I am not sure.

Title: TRANSLUCID
Issue Number: 1 (of 6)
Title Story: Wild Horses
Publisher: Boom! Studios
Creators/Writers: Claudio Sanchez & Chondra Echert
Artist: Daniel Bayliss
Colors: Adam Metcalf
Letters: Ed "Duke" Dukeshire
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero





This is a story with two plots. The first is a typical super hero versus villain
plot. The bad guy is called the Horse, so called because he is a man with the
head of a horse, or at least a horse head mask. He was recently exonerated on
fourteen felony charges and is back in circulation. But his latest splash on the
news has him being held hostage in the Empire State Building by rival bad guys,
the Apocalypse 3, or so it would seem. The good guy in question is the Batman-
like hero called the Navigator. It is unclear why The Horse is being held or
whether the general public is in danger. Sure enough the Navigator arrives to
make his entry into the situation. But this is actually all a master plot by the
Horse who is testing the Navigator in a very bizarre way. The sub plot involves
a young boy who appears to be designing a super hero suit complete with built in
telescopic visor and radio receivers. Later he is putting together his own
version of a utility belt. It appears he is either the Navigator as a young boy
or a kid who wants to emulate him. Since there is no editorial comment or
indication of the time frame we are left to speculate. His final scene indicates
he may be living with an abusive father. It is a rather obtuse counterpoint to
the main story right now. The Horse himself is a more interesting character as
witnessed by his initial interaction with the Apocalypse 3 and later by the
confrontation with The Navigator. I did find the art compelling with a perfect
job of lettering from our friend Ed Dukeshire. The climax of the main plot is
explosive and logical but it leaves us wondering what happens next. You may find
it just enough mystery to be worth another shot at the second issue. I'll hold
off overall judgment until then.


Title: SHEENA, QUEEN OF THE JUNGLE
Issue Number: 1
Title Story: Return of the Jaguar Men
Publisher: Moonstone
Creators: S.M. "Jerry" Iger and Will Eisner
Writer: David de Souza
Script: Steven de Souza
Artist: Jake Minor
Colors: James Brown
Letters: Bernie Lee
Cover Artist: Jake Minor & Rich Bonk
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Jungle Adventure


The character of Sheena has been around for a long time. But since this is a new
series you are not expected to know any past history or continuity. The setting
is somewhere in the jungle of South America. There is an archeological dig where
the members are excited. They have unearthed an ancient figurine based on the
fabled jaguar men of Val Verde - cats who walk as men. They believe they have
found their ancient temple buried for a thousand years. There are college
students involved in the dig and a number of personal conflicts are revealed
along the way. In another plot elsewhere we follow Sheena, who in her civilian
guise acquired the property, formerly held by a drug lord, and allowed the dig
to go forward. But this night her attention is elsewhere. A group of villagers
are about to be enslaved by a gang and Sheena must come to their rescue. But
soon she will be drawn to the dig site as will the local military for different
reasons. It is there that everyone will see what has just taken down one of the
members of the dig. Despite the decent art work on this comic I found it lacking
coherent structure in plotting. It kept jumping back and forth and adding
threads that had little or no bearing on either characterization or plot
advancement. Some of the pieces are fine as they stand on their own but they
don't come together well. I can't say it is terrible but I can say I am not
interested enough to read another issue.

Title: SINESTRO
Issue Number: 1
Title Story: Blackest Day, Brightest Night
Publisher: DC
Writer: Cullen Bunn
Artist: Dale Eaglesham
Colors: Jason Wright
Letters: Dezi Sienty
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Hero





There are several Green Lantern books now and like most series with multiple
titles some characters break off into their own titles some times. The problem
is even though it is a new title it still carries with it continuity baggage
from previous appearances of the characters especially if the multiple books
crossover a lot as do the GL titles. As a new reader hoping to jump on to a new
series it is important to be able to grasp the motivation of the main character
and understand the major plot on its own merits. Anyone with basic DC Universe
knowledge knows about Sinestro being a former Green Lantern and now the former
leader of the Yellow Lanterns. As the story begins Sinestro is on some forgotten
planet in a form of self-exile and at first it seems like a death wish. This
place was once the home to a sect of monks who long since have perished from the
savage beasts of the land. Sinestro has been fighting them off and on but
recognizes they are adapting to his methods and it is getting harder to drive
them off. What appears will be his final battle is interrupted by Lyssa Drak,
the Lore Keeper of the Yellow Lanterns. Ok. I am lost already. But it is
somewhat explained that she keeps the knowledge of the destroyed Book of
Parallax within and upon her body. What she has come to do is to get Sinestro to
give up his exile. She bring word that members of his destroyed people, the
Korugans, yet live. She can aid him in recharging his ring and this is the kind
of motivation he needs to get back into action. But the challenge of finding his
lost race is not the only one he will face. In his absence from the Sinestro
Corp, Arkillo has taken the role as leader and is preparing the Corp to go to
war with the Green Lantern. In order to fulfill the first task he will have to
take back control of the Corp. So getting back to my initial statements. I think
this first issue fulfills the needs of the new reader. Though it does build on
past continuity the story it is telling is mostly new and the past is meant to
help us understand the current status quo and why people are doing certain
things. The art meets the higher standards of the higher profile books from DC
also. While I am not a hard core fan of the GL books I would give this one a
recommendation as worth giving a try.

                                    *****
TRIVIA CONTEST!!!!     WIN REAL PRIZES!!!!!


If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only.  Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.

Last week's trivia question:

Who is Brandy, of LIBERTY MEADOWS, modeled after? (Correct answer must be
complete - more than one person is involved.)


Quoting Frank Cho himself:

"She's based on Lynda Carter, Bettie Page, Candy Loving, and 2 girls from my
high school, who, one of them particularly, looked like Brandy." The winner by
the dice is Keith Martin.

Here was your no prize question:
Which country is the largest country having only one time zone?


China, a country that is of roughly similar size to the continental United
States, has one time zone: Beijing Standard Time. China hasn't always had one
time zone. In 1912, the year after the collapse of the Qing Dynasty, the newly
empowered Republic of China established five different time zones in the
country, ranging from five and a half to eight and a half hours past Greenwich
Mean Time. But in 1949, as the Communist Party consolidated control of the
country, Chairman Mao Zedong decreed that all of China would henceforth be on
Beijing time for the purposes of national unity.

THIS WEEK'S TRIVIA QUESTION:

What successful comedic leading man of the movies in the 30's and 40's did C.C.
Beck use as a model for his CAPTAIN MARVEL?


Here is your no prize question:
Where was the first street in the US that was illuminated by gas lights?


Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.

Friday, April 18, 2014

COMIC REVIEWS 4/18/14


REVIEWS

The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.


Title: CALIBAN
Issue Number: 1
Title Story: The Ship
Publisher: Avatar
Creator: Garth Ennis
Writer: Garth Ennis
Artist: Facundo Percio
Inker: Sebastian Cabrol
Colors: Hernan Cabrera
Letters: Kurt Hathaway
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Science Fiction
MATURE - Comics on the Edge


It is the far future when mankind has mastered space travel riding wormholes and
warping through vast distances. The Caliban is a mining vessel. Similar to the
situation in the movie ALIEN, many of the crew who are non-essential for
actually flying the ship are in suspended animation for the travel. They have
visited over one hundred planets and moons. None had breathable atmosphere or
even signs of intelligent life. But under the surface they have found them rich
with ore, gas and even water. They are very successful as far as their mission
to bring treasures back to Earth because permanent colonies are not viable. The
first half of the story explores relationships among the flight crew and the
tedium of not much to do while in warp space. They know if they run into major
trouble on their journey there will be no rescue mission. They will be written
off as an acceptable loss. Then something unthinkable happens. They actually hit
something while in hyperspace. Theoretically that is impossible. Their shields
are down and they have no choice but to drop out of warp. To their horror some
of the bays are breached and the cargo, the sleeping miners and technicians are
now just capsules floating into space. The part of the ship that is not ripped
open is somehow merged with another vessel, again something that should not be
possible during warp drive. It's as if the two ships tried to occupy the same
place at the same time. Moving forward this will be an exploration of what has
happened and whether or not the remaining crew have a chance of survival. This
is an interesting concept with many possibilities to explore. If this is an
alien vessel, and all indications are it is, then where did it come from? Can
they even get into the other ship and if so what will they find?  Does any of
that matter or are their days numbered anyway?  The art is well done in every
aspect and the characterization of the cast takes up enough time for us to get
familiar with them. It starts slow and then jumps into a lot of action and a
couple of startling revelations. This is a good first issue to get you
sufficiently interested. I was delighted to see Ennis take on a different type
of story and will be following this one to see what comes next.

Title: INHUMAN
Issue Number: 1
Title Story: Genesis
Publisher: Marvel
Writer: Charles Soule
Artist: Joe Madureira
Colors: Marte Gracia
Letters: Clayton Cowles
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero






We all know by now that Black Bolt set off the terrigen bomb to save the world
and in doing so activated the dormant Inhuman genes in many people who for
generations did not know they were descended from the ancient Inhumans that once
lived as a separate culture aside from Black Bolts group. As the story begins
the terrigen mist has been spreading from its start in New Attilan across the
northeast US to the Midwest, southeast Canada and on into northwestern Europe.
The opening story involves three Inhumans - two newly transformed are Kristian
in Bergen Norway, Inferno in Des Plaines, Illinois. The third is Lash from the
hidden city of Orollan. He is evidently the antagonist of this initial arc. His
people are a small group of Inhumans apart from Black Bolt's kin. They have
survived in secret over the ages with only a few in each generation chosen to
use the terrigen they have saved with the hope they will benefit the group with
their powers. But the transformation does not always give powers. Sometimes a
person emerges as a deformed mutant or does not survive at all. Now that the
mist is spreading around the world Lash has gone forth to gather those new
Inhumans that may be worthy of their gift, if they have one, and recruit them to
the cause of Orollan. On the other hand, any he finds that are just defective
mutations he will eliminate. In his words it is not a question of how many
Inhumans there will be now, but how many there should be. Of the other two I
mentioned it appears they are one of each type. But Lash is not the only one
with a duty to these emerging Inhumans. Medusa is ever hopeful that Black Bolt
is alive and one of her subjects has the power to teleport her to places she
needs to go. Her first such trip leads her to Inferno, the new Inhuman in
Illinois just as he is being confronted by Lash. This sets up the conflict that
is sure to come going forward. The element of another ancient sect of Inhumans
living apart from civilization adds the needed conflict to the series. Medusa
realizes that there will likely be a war with Orollan if they just want to
destroy or capture the new Inhumans. The story held my interest all the way and
the art supports it well. Soule has proven himself to be a fine writer and he
takes time in developing the new characters. This has the potential of being a
big hit if it is handled right. I recommend you check it out.

Title: MY LITTLE PHONY: A BRONY ADVENTURE
Issue Number: One-Shot
Publisher: Dynamite Entertainment
Writers: Mike Moreci & Steve Seeley
Artists: Ken Haeser & Kewber Baal
Inker: Buz Hasson
Colors: Andrew Elder
Letters: Marshall Dillon
Price (USD): $5.99
Release Date: NOW ON SALE
Genre: Parody
Parental Discretion - Teen + [not for young-uns!]





We all know that the word fan when applied to lovers of a particular cultural
phenomenon, is derived from the word fanatic. We all probably know people with
varying degrees of interest in their chosen thing be it sports, or comics or
gaming and the like. This comic explores the fanatics who can't get enough of
"My Little Pony". Since this is a parody the object of desire here has been
dubbed "My Tiny Horsey." I will say right up front that I have never read any of
the actual comics or seen the cartoons so I may have missed some of the more
subtle jokes along the way. The setting is the world premiere of My Little
Horsey season three at the San Diego Comic Con. We switch back and forth between
the actual cartoon and scenes of certain fans in the crowd, and their reactions.
The plot of the cartoon has some of the Horseys preparing a welcoming party for
Trixielulamoon. One is not so excited and he is Charliehorse. He fears the
others will love Trixie because she is cool and forget about him. Charlie is so
despondent he decides to run away to an old barn but to his surprise the others
are waiting there to surprise him since Trixie heard about his funk and decided
they should throw the party in his honor instead. This is where the whole thing
turns into hardcore parody as the drugs come out and the party ends with all the
Horseys in various stages of debauchery and lewd behavior. PARENTS do not share
this comic with your little ones. This cartoon is just the catalyst for the
actions of the male human fans of the show known as Horse-Hes. On the one side
are the older fans who stick to the premise that the original episodes had
something to say, they had heart. On the other side some younger fans feel the
new generation of Horseys are closer to the original vision of Horsey creator
Summer Marlowe. The argument devolves into a near riot that requires the police
but it does not end at Comic Con. As the days go by the two faction ramp up
their game with online videos and then cosmetic makeovers in homage to their
favorites. Strangely they both have the same idea on how to take it to the next
level and it involves a clandestine doctor who can actually give them horse
parts! It is totally ridiculous and very funny. It seems these guys will go to
any length to prove their loyalty to Horseys of their choice. It seems the only
person that will settle this once and for all is Summer Marlowe herself. But
wait until you see what her original vision actually was!  I found this to be a
fun comic even though I knew nothing about the source material. It is easy
enough to follow what is going on and by the end it has some twists you would
never guess and even ends with a decent resolution for parodies of this type.
The creative team presents a very good script and decent art. It is a bit pricey
for a one shot but I found it very entertaining and worth my time.

Title: SHOTGUN WEDDING
Issue Number: 1
Publisher: Image
Writer: William Harms
Artist: Edward Pun
Letters: Troy Peteri
Cover Artist: Betsy Gonia
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Action Thriller
Black & White
Mature - Comics on the Edge





This black & white thriller has a rather unusual beginning. It is set four years
ago as a young would be bride Chloe is stood up on her wedding day. Mike only
left a short note that said, "I'm Sorry." What is unusual is that after she
recomposes herself she heads to her car and opens the trunk to reveal a cache of
automatic weapons and explosives. Next we catch up with Mike in the present
hanging from a harness on a cable strung between two buildings. This gives him
the perfect angle to shoot his intended target. Mike is communicating with a
handler and they are both shocked as the intended victim looks up at the last
second while on the phone and runs out of range. And so the chase is on. There
is another element to the story as we cut away to a scene between Mike's mother
and his latest fiancée. That is right, it is four years later and he is engaged
again. It seems the story revolves around Chloe and her quest for revenge and so
far, though she has gotten a small measure of it, she is still after Mike. That
still does not explain why she has her own personal arsenal in the trunk. We see
that Mike is some kind of hit man or clandestine agent. Perhaps Chloe is too?
Anyway, the few scenes depicted are fast on the action and the black & white art
is masterful in the use of perspective and shading. This is an exploration of
different relationships that has a lot more to reveal as it moves along. The
first issue should be enough to convince you whether or not it is your cup of
tea.


Title: THE FIELD
Issue Number: 1
Publisher: Image
Writer: Ed Brisson
Artist: Simon Roy
Color: Simon Gough
Letters: Ed Brisson
Price (USD): $3.50
Release Date: NOW ON SALE
Genre: Mystery/Thriller
Mature - Comics on the Edge





One of the classic mystery devises is to have the protagonist in a dangerous
situation as the story begins. Another is to have him unaware of who he is or
how he got where he is. This story starts with both. A man is running through a
wheat field in only his tighty-whities in the middle of the night. He apparently
stops at a random location and soon hears a cell phone ringing at his feet. He
tries to unlock the phone put does not know the passcode. Now there is a car
bearing down on him and the phone displays a text, "Run". But soon he is forced
at gunpoint to get in the car and during the conversation we learn our hero
cannot remember anything, even his own name. As for his abductor, he is also a
mystery. He obviously knows more than he tells. He sometimes acts like a friend
but is given to bursts of anger as well. Later he brings the mystery man to a
diner and we see just how angry he can be. Elsewhere in the issue we see a few
panels of unrelated scenes. Some research project about to get their funds cut
and a group of bikers that apparently are looking for the main character.  This
is all a bit jumbled with more questions than answers. The quirky behavior of
the abductor is hard to understand and just who is on the other end of the phone
line?  How does he know where the naked man is both in the field and in the
diner? If you like these kind of mysteries you will have a lot to ponder. If you
are like me you will think it is not bad but also not connected enough to stick
with it.

Title: BATMAN ETERNAL
Issue Number: 1
Publisher: DC
Writers: Scott Snyder & James Tynion IV
Consulting Writers: Ray Fawkes, John Layman & Tim Seeley
Artist: Jason Fabok
Colors: Brad Anderson
Letters: Nick J. Napolitano
Price (USD): $2.99
Release Date: NOW ON SALE (weekly)
Genre: Super Hero





This Batman series is being put out weekly and will no doubt present some
drastic changes in the status quo, like most Batman events. It starts off by
introducing a new character to the Gotham PD, Lt. Jason Bard who is transferring
in from Detroit, and it ends with Commissioner Gordon in handcuffs. In fact this
opening chapter has more to do with Gordon and the Gotham PD than Batman. There
is time spent on Bard meeting Harvey Bullock and later Major Forbes and Captain
Sawyer. It serves to give those of us not intimate with all the characters a
better insight into what comes later. It is clear Forbes does not agree with
Gordon' methods or philosophy, which explains his attitude later in the chapter.
But the issue is not devoid of Batman altogether. While the rest of gang is
welcoming the new night shift lieutenant Gordon has his hands full dodging fire
from Professor Pyg who has him pinned down as he circles above in a biplane with
twin machine guns. But Batman is also on the case. After taking care of the
larger threat the two split up with Gordon going after a lone accomplice running
into the subway. This is just the beginning of a series of events that will lead
to that final scene I mentioned. It is all tightly plotted and if you read very
carefully you will catch a hint or two along the way that everything is not as
it seems. The art is really good, especially the layout of the panels to capture
the action fluidly. Like most first chapters things are building up and at least
for Gordon the immediate future does not look good. Since this is a weekly you
will get to follow the story in a quicker fashion than normal. The down side is
the additionally monthly expense to your comic reading budget. From the first
look it appears to be worth it.

                                    *****
TRIVIA CONTEST!!!!     WIN REAL PRIZES!!!!!


If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only.  Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.

Last week's trivia question:
Which grade school classmate did Scott McCloud "UNDERSTANDING COMICS" credit
with turning him on to comic books?

Scott's friend was none other than Kurt Busiek. The winner by the dice is Erin
O'Conner.

THIS WEEK'S TRIVIA QUESTION:
Who is Brandy, of LIBERTY MEADOWS, modeled after? (Correct answer must be
complete - more than one person is involved)


Here is your no prize question:
Which country is the largest country having only one time zone?
Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.