REVIEWS
The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.
Title: X-FACTOR
Issue Number: 259
Title Story: Part 3 of 6
Title Arc: The End of X-Factor
Publisher: Marvel
Writer: Peter David
Artist: Carmen Carnero
Inker: Jay Leisten
Colors: Matt Milla
Letters: Cory Petit
Cover Artist: David Yardin
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Hero
This title is winding down to its finale. You may recall me mentioning my
preference for this comic over the other mutant titles. That is mainly due to
the writing of Peter David. Now that the tile is ending he is giving us a story
that still has relevance to the characters and their future. This is the third
part of the arc and features only Longshot, Rictor and Shatterstar. Prior to
this issue X-Factor was battling Mephisto when he apparently blasted Rictor and
Shatterstar out of existence. Well, that is really not Mephisto's style. He
actually sent them back in time to the Mojoverse where we catch up with Rictor
who has been forced to fight in the arena day after day for the amusement of
Mojo's audience. Of course with his powers he could easily break out but he has
no idea where to go if he did. So he bides his time and avoids killing anyone
waiting for the day the rebels will attack. Instead the day comes when his
latest opponent in the arena is Shatterstar without the memories of being
Rictor's teammate and lover. Fortunately Longshot and the rebels do show up
before the two can hurt each other. Unfortunately the time they are in happens
long before Longshot met them, or was even called Longshot. This story is set up
to reveal some major secrets never before revealed. Rictor is the vehicle for
the reader to find out the origin of Longshot, who he really is and what his
relationship is to Shatterstar. You might think you can guess but it is a bit
complicated. After another jump in time Rictor and Shatterstar meet Dazzler long
after she had met and married Longshot and she is about to give birth to. but
that would be telling. This is a great story for long time fans of X-Factor as
well as very long time readers of the X-Men going way back to the debut of
Longshot. If Peter has this kind of relevance planned for the rest of the team
before the series ends it is going to be a terrific finish. The other part of
the appeal of X-Factor has been the artists Marvel has had working on it.
Carnero is the latest to do justice to the stories and characters in this long
running series. He handles the duties with his own style that is very appealing.
You don't have to worry about jumping into the story with this issue, as it is
really self-contained. I urge you to check it out.
Title: BATMAN '66
Issue Number: 1
Title Story: The Riddler's Ruse
Publisher: DC
Creator: Bob Kane
Writer: Jeff Parker
Artist: Jonathan Case
Colors: Jonathan Case
Letters: Wes Abbott
Cover Artist: Michael and Laura Allred
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: SUPER HERO - TV ADAPTATION
This series features all new stories based on the classic TV show from the
sixties. In order to accomplish this the art is purposely done in an older
style. Case does a good job capturing the essence of the actors playing the
various characters so I have no issue with the pencil and ink work. However the
coloring is flawed. In an attempt to provide broad swaths of areas in a
pixilated old-school style the effort is flawed. Perhaps it is in the production
phase but a lot of the colors bleed over where they shouldn't, as do the dots
and checkered patterns. It is distraction and I think the comic would be more
enjoyable with current methods. The story itself is a good one. It features the
Riddler attempting to steal certain artifacts the first of which is the Lady
Gotham statuette being presented to Commissioner Gordon in an open-air ceremony.
As the event is in full swing Riddler swoops down in a biplane and hooks the
statuette with his famous cane. Luckily Bruce Wayne and Dick Grayson are
attending and it is not long before the dynamic duo appears. With a liberal
suspension of disbelief they launch the Batmobile off a ramp given them enough
height for Robin to hook the tail of the plane with a batarang rope so Batman
can pull himself up to fight the Riddler. This provides a lot of action and of
course what at first seems like a disaster turns out to be a pre-planned escape.
Naturally Riddler leaves a riddle behind for the caped crusader to solve. There
are two more artifacts that are connected in a unique way. One of them is a
statuette of a cat and you can guess who is also interested in that one. Like
the TV show Batman and Robin eventually solve the riddles and foil the plot. In
one particular scene we have a sequence that borrows from the TV show. Batman
and Robin are scaling a building and from one of the windows a "special guest"
engages them in conversation. I think the script and layout does justice in
emulating the old show however the production values are off and need to be
polished up for future issues. So this is a qualified yes for this comic.
Title: BATMAN BEYOND UNLIMITED
Issue Number: 18
Title Story: Batgirl Beyond
Publisher: DC
Writer: Scott Peterson
Artist: Annie Wu
Colors: Andrew Elder
Letters: Saida Temofonte
Cover Artist: Annie Wu
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero - TV Animation Adaptation
This latest comic based on the BATMAN BEYOND TV cartoon is up to #18. When I saw
the cover I decided to see how it is coming along. As far as I know this is the
first appearance of Batgirl Beyond in this universe. Barbara Gordon is the
Commissioner and has been investigating continued trouble in the Crown Point
section of Neo-Gotham. Continued trouble has escalated into a near full scale
riot. Something is not right. At one point she is caught outnumbered and is
about to take a bad beating when a new hero appears to even the odds. Back to
back Barbara and the Batgirl face off a dozen or so thugs. The conversation
afterward gives Barbara some clues that this is no ordinary gang war. Batgirl
reveals even old ladies and kids have gone nuts with rage lately. Something or
someone is affecting their behavior and it is up to Barbara to figure out who
and why. Though they don't really team up the plot moves in such a way so that
this is not their final meeting. Barbara can't condone Batgirl's methods but
finds them useful in cracking the case. The story ends with an alliance of sorts
and the final scene Barbara proves she is still a master detective. I really
enjoyed this story. It is as much fun to see two generations of the Batgirl
working together as it is with the old and new Batman in the Beyond Universe.
The older, wiser Barbara Gordon is tough but fair and still packs a punch. The
new Batgirl is fighting for what is right and like Terry is well trained for the
task at hand. The art is top notch making this a great addition to the Beyond
Family.
Back up story - "Undercloud: Extended Family
Written by Adam Beechen with art by Adam Archer and Andrew Elder
This Batman Beyond story features guest heroes the Metal Men. These are the
original characters. This is evidently a continuation of an ongoing plot where
Bruce, Terry and Terry's girlfriend Maxine are working to break a hacker network
known as Undercloud. As we join the action Maxine is hanging from a flying car
with the secret leader of the group passed out at the controls. The Metal Men
have been involved in the action and are there to rescue her as well as provide
protection to innocents, as a huge tower is about to collapse. This is the wrap
up of the arc so the whys and wherefores are in previous issues. What is cool
about this story is the revelation of why the Metal Men have appeared after a
long absence from the public eye. Bruce has a proposal for them as to how they
can put their talent and ability to good use. I am a fan of the Metal Men in
their original incarnation and this story does a good job in bringing them
forward in time.
Title: DAY MEN
Issue Number: 1
Publisher: Boom! Studios
Creator: Matt Gagnon
Writers: Matt Gagnon & Michael Alan Nelson
Artist: Brian Stelfreeze
Colors: Darrin Moore
Letters: Ed "The Duke" Dukeshire
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Horror
MATURE - Comics on the Edge
"Day Men" is a term to describe human employees of the vampire families that
operate during the daylight hours. Most of the vampires are hundreds of years
old and are very wealthy. They can afford to have special operatives to do tasks
either beneath them, or hazardous because of their need to avoid sunlight. They
do things like, collect fees bargained for, pay off the local cops with bribes,
clean up "feeding" accidents, keep undesirable elements away from safe houses
that otherwise look abandoned and look after human play things the vampires take
from time to time without turning actually turning them into vampires. David
Reid is a Day Man for the Virgo family. His counterpart is Casey Kennedy. She
works the night shift at the Virgo estate. She essentially fills in the family
on what has been going on and gets instructions for David for the following day.
They meet each morning as she is ending her shift and he is just beginning his.
The latest task he is assigned will be the beginning of the major plot moving
forward. A wayward Virgo by the name of Nybor has spent the night at a vampire
pleasure den in what is considered neutral territory. The various vampire
families have an uneasy truce to not interfere or interact with each other. The
Dark Room is a dive that anyone can go for clandestine relationships. It seems
Nybor did not come back from his visit there and David has to retrieve him. What
he finds in Nybor's room could lead to serious problems for the family. A member
of the Ramses family is also there but she won't be coming home again. Unable to
get Nybor safely back to the mansion before sunrise David brings him to a safe
house in the trunk of his car to await sunset. But a Day Man for the Ramses saw
him at the Dark Room and it won't be long before the truth is known and
reprisals begin. I am not a big fan of vampire stories in general but this is a
different point of view about the genre that is intriguing. While David and his
like are "only" human they have skills and abilities to survive in some
unpleasant situations. David proves this in more than one situation though we
know that all Day Men eventually must move on, or get killed due to occupational
hazards. The major plot is just beginning and David's job is about to get a lot
harder. If there is a vampire war it will not just be vampire versus vampire but
also Day Men versus vampires and other Day Men. The art is superb showing off
Stelfreeze's ability to handle all types of characters, settings and lighting
moods. Boom has a winner with this series and I am anxious to see where it
leads.
Title: THE MYSTERIOUS STRANGERS
Issue Number: 1
Title Arc: The Purloined Leader
Publisher: Oni Press
Writer: Chris Roberson
Artist: Scott Kowalchuk
Colors: Dan Jackson
Letters: Ed Brisson
Cover Artist: Mike & Laura Allred
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero
The story is set sometime in the sixties. This covert group of operatives work
behind the scenes to thwart powerful people the public is unaware about. The
Strangers are Verity Mills who has super speed and more, Michael Kono who has
electrical powers and their strong man is Sandoval. The leader is Absalom Quince
who is in a wheelchair. (Hmm.) The opening scene gives us a brief conflict with
Miss Styx and her beauty queen cultists who had planned to cast a spell over
live TV. It introduces the group and gives us a sample of their power. The main
plot involves a small island country in the Caribbean called Hidalgo. The
democratically elected president has forged strong ties with the US. But
suddenly he cut off all ties, banned US ships and declared martial law. Quince
is suspicious of this and close examination of television footage reveals the
presence of known operatives of the evil organization known as O.C.C.U.L.T. He
does not know what they hope to gain on this otherwise insignificant country but
it can't be good. So the team will go in undercover. Verity will pose as a
flight attendant on a French airline and Michael will be a rep for the power
generator manufacturer to the island on the same flight. Sandoval will slip in
on a fishing boat. When they arrive they find that the locals are being used as
manual labor in a mine but what they are searching for is unknown. Sandoval will
try to see what is up down there while Verity will slip into the palace with
Michael's help. Let us say everything doesn't go as planned. This is not a bad
story though you might think it is just another black ops story of people with
powers. No explanation is given on the background of O.C.C.U.L.T. or what the
acronym stands for, but they are definitely up to no good. This assignment won't
be a pushover for the Strangers. The art is a unique style that mimics Allred
slightly. Oni is doing something unusual by releasing both issue #1 AND #2 at
the same time. I suggest you try the first issue before buying the second.
Title: BLOOD BROTHERS
Issue Number: 1
Publisher: Dark Horse
Writers: Mike Gagerman & Andrew Waller
Story: Etan Cohen
Artist: Evan Shaner
Colors: Dan Jackson
Letters: Nate Piekos
Cover Artist: Juan Doe
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Horror
MATURE - Comics on the Edge
Sometimes the cover of a comic is not entirely reflective of the story or
characters within. In this case the two lead characters of the comic, Nick and
Tree, are depicted with evil stares and fangs bared. Yes they are vampires but
their disposition is far from the classic take on vampires. They are buddies who
work as bounty hunters. This provides them with enough money to buy black market
blood so they don't have to resort to preying on the living. Now they are very
old and should have amassed a fortune by now but as we see in several flashbacks
they guys are fun loving but not too smart when it comes to controlling their
finances. In fact the flash backs are frequent in this comic. They are usually
just one panel to illustrate some dumb things they have done or silly plans they
made. It spices up the story with a little humor. So the guys make it through
the days doing what they do to earn cash. The latest argument among them is the
fact that Rick has a girl friend and the guys have a pact not to stay involved
for any length of time. The main plot is about a more ruthless vampire who plans
to resurrect one of the most powerful vampires of all times, Quadilla, who had
the power to mind control other vampires. First he acquires Quadilla's ashes and
brings them to Vegas where the proper human host is anxiously awaiting to become
the new incarnation of the vampire before he himself dies of cancer. But there
is one more thing they need to carry out the ceremony during the equinox. The
human first has to be bitten by a descendent of Quadilla. That explains the
cover and why the nasty looking goons are trying to capture our two happy go
lucky vampires. Rick has the right bloodline. This is a fair enough plot and the
writers manage to fill in most of the details while providing an entertaining
subplot that builds the characterization of the main players. I like that the
comic has a lighter tone even though the bad guys are quite serious about what
they are trying to do. Think of this as a buddy comic set in Las Vegas in which
the likable antagonists get into lots of trouble but always manage to prevail.
It is worth checking out.
*****
TRIVIA CONTEST!!!! WIN REAL PRIZES!!!!!
If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
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allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.
Last week's trivia question:
Which main DC character said this in a #1 issue?
"Quiet or papa spank!"
Batman said that in BATMAN #1. No winner this week.
Here was your no prize question:
Who was Zelda of "The Legend of Zelda" named after?
Zelda was named after the wife of F. Scott Fitzgerald.
THIS WEEK'S TRIVIA QUESTION:
In legal terms, what is unique about the term "Super-Heroes"?
Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.
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Friday, July 26, 2013
Friday, July 19, 2013
Comic Reviews 7/19/13
REVIEWS
The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.
Title: JUSTICE LEAGUE
Issue Number: 22
Title Story: The Death Card
Title Arc: Trinity War
Publisher: DC
Writer: Geoff Johns
Artist: Ivan Reis
Inkers: Joe Prado & Oclair Albert
Colors: Rod Reis
Letters: DC Lettering
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero
This is the opening salvo in the Trinity War running through the Justice league
titles. There are several things going on in this first chapter, some that seem
not directly related to what the war is all about. But that is something Geoff
Johns does well - structure the script to show various elements and views that
come together later. In the last issue of JUSTICE LEAGUE we saw the final battle
between Shazam and Black Adam ending with the latter being reduced to ashes.
Billy Batson feels it is his duty to return Adam's remains to his native
Kahndaq. This is what he sets out to do as Shazam and that action is the
catalyst for the battle to come. American's are forbidden to travel there and
when the League detects his action they form up to retrieve him before he sparks
an international incident. This is exactly the opportunity Amanda Waller has
been waiting for since forming the Justice League of America. Her team has been
chosen, some against their will, to match up against the members of the JL. They
are sent to get the JL out of Kahndaq. You can see what is coming. The Kahndaq
armed forces attack Shazam just as Superman and the rest arrive to stop the
conflict. This sets up the obligatory Shazam versus Superman fight before it all
escalates. But as I said there is much more going on. The opening scene has a
mysterious female visiting Madame Xanadu about her dreams. Madame X has the
reputation of being able to see the future through the tarot cards and so the
session begins and runs through the issue. The story title alludes to the fact
that she sees a death coming, as indeed that is one of the big reveals in this
story. But she also sees something else as the issue winds down. She says to
herself that she knows what Trinity means - apparently much more than the
Trinity of sin (Pandora, Phantom Strange and the Question) or the three Justice
League teams. Speaking of Pandora, at the end of her comic's first issue she
decides that Superman might be the person to relieve her of her curse and return
the Seven Deadly Sins to the glowing skull known as the box. She will test that
theory this issue but the results have a far different effect on Superman. That
appears to be key to what happens later. Probably one of the most interesting
dialogues in the issue takes place between Superman and Wonder Woman as she
explains to him why she does not have a long list of villains as do Clark or
Bruce. Could this get in the way of their growing relationship? The newest
member of Waller's team is Dr. Light who has the power to absorb light. One side
effect is that any room he enters turns dark. He is being forced to work on the
JLA to use his power against Firestorm when the time comes. A couple of things
in this issue show that the Secret Society of Evil is working behind the scenes
taking advantage of events to achieve its goal. But who is the man behind the
scenes? Did he have something to do with Pandora's box or was he just taking
advantage of events to manipulate someone? I won't reveal who it is but hints by
Madame X indicate there is yet another trinity involved here. Speculation
abounds online with one pundit saying this story will eventually lead back to
Flashpoint, the event that lead into the NEW 52. Whatever the case this is
strong story that absorbs you from the beginning right to the end. Ivan Reis
does a spectacular job in bringing it all together. The layouts and panel usage
really ties intertwining plots together visually. The rest of the team finishes
it off with equally professional work. This is the event to follow even if you
are not a regular Justice League fan.
Title: QUANTUM & WOODY
Issue Number: 1
Title Story: World's Worst
Publisher: Valiant
Creators: MD Bright & Priest
Writer: James Asmus
Artist: Tom Fowler
Colors: Jordie Bellaire
Letters: Dave Lanphear
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero
One of the fan favorites of the last Valiant Universe was QUANTUM AND WOODY. It
worked because it mixed the story of two accidental heroes who where of
different opinion about their powers and how or even if to use them with a good
amount of humor. Valiant has properly recognized the creators MD Bright and
Priest in the credits and have even chosen the familiar panel structure of the
old series using white lettering on a black panel to set off subtitles for each
major scene. This first issue is the beginning of the origin story. The two grew
up together as brothers. The Henderson family took in Woody as a foster child
and eventually adopted him. He is white; Eric Henderson and his Father Derek are
black. Through their childhood the two boys made it difficult for the single
father, probable more than most kids do, but they stuck by each other. In the
present they are two different people. Eric is on the police force now while
Woody is living a freer lifestyle, not always entirely within the law. He
usually gets by without a brush with the law and one step ahead of the bookies.
Both their lives change when their father is murdered. While the police say they
are working on it the two individually decide to take matters into their own
hands. There is a sinister reason Derek was killed and the clues may just be at
Quantum Labs where he worked. This is the origin issue, as I said, and by the
end you will witness the event that will change their lives forever. Those of
you who never read an issue of the series might be wondering, "What is with the
goat on the cover?" Heh, heh - that will come much later. I enjoyed this first
issue a lot. It brings in the elements of the strained relationship between Eric
and Woody, gives us a taste for their history, and gets right into the mystery
that leads to their transformation. Asmus tries to capture the personalities as
they were in the original series but at the same times makes the characters his
own. The art is sufficient though it is tougher for pencillers to try or even
want to mimic another's style. This is not meant to be an exact copy of the old
series. It is a new series with new creators using old characters. They have
given us their take on it and so far it is pretty good.
Title: BONEYARD: THE BIGGENING
Issue Number: 1-SHOT
Publisher: Antarctic Press
Creator: Richard Moore
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Comedic Horror
Black & White - Mature Readers
I have been a big fan of Richard Moore for a long time. He has a fantastic grasp
on the need to blend script an art to tell a story. This is most important when
you chose to work in Black & White. His style, particularly character faces, is
instantly recognizable. His females are not a parade of perfect faces and bikini
model figures. In fact the lead female in the Boneyard series has a very petite
figure. He knows the value of putting character into his people more so than sex
appeal. Having said that he has often done work in erotic comics to make ends
meet but that is a different genre entirely. This one shot is spun off from the
last Boneyard series. In that comic Michael inherited a cemetery in a small town
and found it to be inhabited by friendly creatures of the night (and day) like
ogres, werewolves, swamp creatures, gargoyles, and a very lovely vampire lady
named Abbigail. Through the series he became friends with most of them and had
battles with the town as well as a few within the group itself. In the end,
after some supernatural trials and tribulations, he finally settled down with
Abby. You don't really need to know most of that detail to follow this comic
book. The dialogue as we go through clues you in to the fact that they are a
couple and she is a 2000-year old vampire that has not given in to the dark
side. As it opens they have just entertained some of her "old" friends and
Michael is feeling a bit inadequate versus some of the rich and handsome with
supernatural powers men Abby has dated over the centuries. He seeks out the
local witch friend for a potion to give him an edge. She leaves it for her
somewhat dim assistant Glump to pass on and well he messes things up. By the
time the potion takes effect the two are at a romantic dinner and she has
informed Michael that she will basically rock his socks off tonight. That is
about when he begins to transform into a giant worm creature losing more and
more of his own identity until he is just a dazed head and arm sticking out the
side of a thirty-foot monster. It is up to Abby and the friendly witch to stop
the transformation before it is complete or they will lose Michael and pretty
much the whole town forever. As I said Moore tells a great story and this one is
very typical of what to expect. There is a lot of humor in the dialogue and
even in the action when appropriate. It is labeled for mature more for sexual
innuendo than anything explicit. There tastefully blurred out nudity and even
the few uses of the f-bomb, totally in context, are censored letters by having a
bat fly through them - trust me it works. If you haven't tried Moore's work this
is an excellent sample and very entertaining.
Title: GHOSTED
Issue Number: 1
Publisher: Image
Creator: Joshua Williamson
Writer: Joshua Williamson
Artist: Goran Sudzuka
Colors: Miroslav Mrva
Letters: Rus Wooton
Cover Artist: Sean Phillips
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Supernatural
Mature - Comics on the Edge
This comic starts off as what appears to be a crime drama. Jackson Winters is an
inmate with a pretty bleak outlook on his prospects of ever getting out or even
living long. That all changes when a woman somehow makes it into the cell block
and opens all the cells creating a riot for the sole purpose of creating a
diversion to break out Winters. When he awakens he is in the mansion of an
eccentric old man, Markus Schrecken, who collects things. In fact he collects
supernatural artifacts. But he is missing one thing that will make his
collection complete - a real ghost. Markus tells him the story of the Trask
Mansion that had been the home a family of cult killers until they committed
mass suicide back in the 1970s. Now the mansion is scheduled to be torn down and
Markus is positive that with over a hundred murders on its grounds it is surely
haunted. He proposes that Winters put together a team and get a ghost before
time runs out, or he can be dropped off back at the prison. If he succeeds he
will be set for life. So with Ms. Anderson along to watch him he sets about to
form the team he needs. This is an interesting concept. Can you actually catch a
ghost? What has Winters got to lose if he does not try? He will pull together a
few people that he knows from his previous occupation, a couple of ghost hunters
like you see on those cable TV shows and finally a psychic because you know they
can talk to the dead. There is one incident on the final page that that puts a
nice twist to it all giving me the feeling things are not all that they seem.
The plot is straightforward and moves along at a good pace. The art team does a
really nice job with the variety of characters and scenes involved. So far I
like what I see and am curious what happens next.
Title: SHELTERED
Issue Number: 1
Publisher: Image
Creators: Ed Brisson & Johnnie Christmas
Writer: Ed Brisson
Artist: Johnnie Christmas
Colors: Shari Chankhamma
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Mystery/Adventure
I was not sure how to categorize this one at first. It is a story about a bunch
of survivalists, or preppers as they are called and the subtitle is "A Pre-
Apocalyptic Tale." It is indeed an adventure and the mystery comes toward the
end. The encampment is called Safe Haven and it is not just cabins in the woods.
It is a remote location with lots of pre-fab or trailer type buildings surround
by a double fence topped with barbed wire and armed guards. These people take
their situation very seriously. Playing on the radio is the "Prepnet
Survivalcast" with tips on how to create weapons caches, not to leave a paper
trail when buying supplies and so on. The introduction shows us a couple of
teenagers involved in this group Victoria Eckersly and her friend Hailey. They
are planning a clandestine trip into the woods to have a few nips but have to
help Vic's dad with storing supplies first. Her dad has been at odds with Mr.
Sawchuk about how to make more preparations to their infrastructure - not so
much what to do but how to do it. Sawchuk is the real hardcore survivalist of
the group. So we get the setup. In one scene Sawchuk's son Marcus and his pal
Joey borrow a ham radio and what they talk about leads us to believe that there
really is some kind of impending disaster. We may never know if that will come
to be because right now Safe Haven's real threat is from within. There are
false alarms, conditioned responses and ultimately an unexpected betrayal that
begins in great tragedy. It seems at this point that Victoria and Hailey may
play a much larger role in the plot when they get back from their walk in the
woods. I wasn't too excited about the story as it started but the last third
brought action and tension until the major revelation showed this to be a much
different story than I thought it would be. The art is pretty good on people
but is minimal in background detail. This could be a sleeper like some of the
other great stuff coming out from Image these days. I suggest you give it a try
and see what you think.
Title: EERIE
Issue Number: 3
Publisher: Dark Horse
Letters: Nate Piekos
Cover Artist: Jim Pavelec
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Science Horror
This bi-annual anthology reprints classic tales of horror. Cousin Eerie is your
host and this issue presents three stories all with a space age theme.
"Hunger" by Landry Q. Walker & Troy Nixey
This is the tale of a visitor from another planet whose ship got in trouble and
he crashed on Earth. Fortunately he was able to send an emergency beacon but now
he must hide among the humans and wait. The only thing he cannot adjust to is
the food and the hunger for his normal nutrition from his home planet grows
daily. The twist at the end, when the rescue team finally arrives, reveals how
he finally sated his appetite.
"The Saturnian Infantroids" by Jonathan Case
This one is little more out there - on Titan the moon of Saturn to be exact. In
this Earth colony in the far future the lifestyle is quite different. A free sex
lifestyle is encouraged but all the women donate their eggs to the government
where they are trying to keep control of the population by freezing the eggs for
later. One colonist, Miss Kubelic, feels she is not cut out for this life style
because of dreams she has whenever she spends the night with one particular guy.
The twist of the story involves what is really happening to those eggs.
"The Manhunters" by Gerry Boudreau & Wally Wood
This story is also in the far future. It is the only entry in color and features
the great art of Wally Wood. The story revolves around Brenda who has been on a
mission with two men to find her husband who was lost in space eight months ago.
The time that has gone by with no trace wherever they look has left her almost
without hope. As the story begins they land on another planet and find to their
surprise that there is life on this planet and it is hostile. As the two men
eventually are caught and killed Brenda is sure she will die here as well. What
she learns about these creatures and the civilization they have formed is the
twist that for a change is a happier ending.
These stories are from a different era in comics and they hold up well. If you
get into the genre they are good examples of what was a very popular form in its
day. The facts that both EERIE and CREEPY are back on the racks shows that
enough comic fans have a taste for the form. EERIE only comes out twice a year
but for the price it is worth the wait.
*****
TRIVIA CONTEST!!!! WIN REAL PRIZES!!!!!
If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only. Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.
Last week's trivia question:
Who killed Tony Stark's sweetie, Janice Cord?
Titanium Man killed Janice. The winner by the dice is Mike Dooley.
Here was a no prize question for old timers:
How many freckles did Howdy Doody have and why?
Howdy Doody had 48 freckles, one for each state at the time he was created.
THIS WEEK'S TRIVIA QUESTION:
Which main DC character said this in a #1 issue?
"Quiet or papa spank!"
Here is your no prize question:
Who was Zelda of "The Legend of Zelda" named after?
Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.
The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.
Title: JUSTICE LEAGUE
Issue Number: 22
Title Story: The Death Card
Title Arc: Trinity War
Publisher: DC
Writer: Geoff Johns
Artist: Ivan Reis
Inkers: Joe Prado & Oclair Albert
Colors: Rod Reis
Letters: DC Lettering
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero
This is the opening salvo in the Trinity War running through the Justice league
titles. There are several things going on in this first chapter, some that seem
not directly related to what the war is all about. But that is something Geoff
Johns does well - structure the script to show various elements and views that
come together later. In the last issue of JUSTICE LEAGUE we saw the final battle
between Shazam and Black Adam ending with the latter being reduced to ashes.
Billy Batson feels it is his duty to return Adam's remains to his native
Kahndaq. This is what he sets out to do as Shazam and that action is the
catalyst for the battle to come. American's are forbidden to travel there and
when the League detects his action they form up to retrieve him before he sparks
an international incident. This is exactly the opportunity Amanda Waller has
been waiting for since forming the Justice League of America. Her team has been
chosen, some against their will, to match up against the members of the JL. They
are sent to get the JL out of Kahndaq. You can see what is coming. The Kahndaq
armed forces attack Shazam just as Superman and the rest arrive to stop the
conflict. This sets up the obligatory Shazam versus Superman fight before it all
escalates. But as I said there is much more going on. The opening scene has a
mysterious female visiting Madame Xanadu about her dreams. Madame X has the
reputation of being able to see the future through the tarot cards and so the
session begins and runs through the issue. The story title alludes to the fact
that she sees a death coming, as indeed that is one of the big reveals in this
story. But she also sees something else as the issue winds down. She says to
herself that she knows what Trinity means - apparently much more than the
Trinity of sin (Pandora, Phantom Strange and the Question) or the three Justice
League teams. Speaking of Pandora, at the end of her comic's first issue she
decides that Superman might be the person to relieve her of her curse and return
the Seven Deadly Sins to the glowing skull known as the box. She will test that
theory this issue but the results have a far different effect on Superman. That
appears to be key to what happens later. Probably one of the most interesting
dialogues in the issue takes place between Superman and Wonder Woman as she
explains to him why she does not have a long list of villains as do Clark or
Bruce. Could this get in the way of their growing relationship? The newest
member of Waller's team is Dr. Light who has the power to absorb light. One side
effect is that any room he enters turns dark. He is being forced to work on the
JLA to use his power against Firestorm when the time comes. A couple of things
in this issue show that the Secret Society of Evil is working behind the scenes
taking advantage of events to achieve its goal. But who is the man behind the
scenes? Did he have something to do with Pandora's box or was he just taking
advantage of events to manipulate someone? I won't reveal who it is but hints by
Madame X indicate there is yet another trinity involved here. Speculation
abounds online with one pundit saying this story will eventually lead back to
Flashpoint, the event that lead into the NEW 52. Whatever the case this is
strong story that absorbs you from the beginning right to the end. Ivan Reis
does a spectacular job in bringing it all together. The layouts and panel usage
really ties intertwining plots together visually. The rest of the team finishes
it off with equally professional work. This is the event to follow even if you
are not a regular Justice League fan.
Title: QUANTUM & WOODY
Issue Number: 1
Title Story: World's Worst
Publisher: Valiant
Creators: MD Bright & Priest
Writer: James Asmus
Artist: Tom Fowler
Colors: Jordie Bellaire
Letters: Dave Lanphear
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero
One of the fan favorites of the last Valiant Universe was QUANTUM AND WOODY. It
worked because it mixed the story of two accidental heroes who where of
different opinion about their powers and how or even if to use them with a good
amount of humor. Valiant has properly recognized the creators MD Bright and
Priest in the credits and have even chosen the familiar panel structure of the
old series using white lettering on a black panel to set off subtitles for each
major scene. This first issue is the beginning of the origin story. The two grew
up together as brothers. The Henderson family took in Woody as a foster child
and eventually adopted him. He is white; Eric Henderson and his Father Derek are
black. Through their childhood the two boys made it difficult for the single
father, probable more than most kids do, but they stuck by each other. In the
present they are two different people. Eric is on the police force now while
Woody is living a freer lifestyle, not always entirely within the law. He
usually gets by without a brush with the law and one step ahead of the bookies.
Both their lives change when their father is murdered. While the police say they
are working on it the two individually decide to take matters into their own
hands. There is a sinister reason Derek was killed and the clues may just be at
Quantum Labs where he worked. This is the origin issue, as I said, and by the
end you will witness the event that will change their lives forever. Those of
you who never read an issue of the series might be wondering, "What is with the
goat on the cover?" Heh, heh - that will come much later. I enjoyed this first
issue a lot. It brings in the elements of the strained relationship between Eric
and Woody, gives us a taste for their history, and gets right into the mystery
that leads to their transformation. Asmus tries to capture the personalities as
they were in the original series but at the same times makes the characters his
own. The art is sufficient though it is tougher for pencillers to try or even
want to mimic another's style. This is not meant to be an exact copy of the old
series. It is a new series with new creators using old characters. They have
given us their take on it and so far it is pretty good.
Title: BONEYARD: THE BIGGENING
Issue Number: 1-SHOT
Publisher: Antarctic Press
Creator: Richard Moore
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Comedic Horror
Black & White - Mature Readers
I have been a big fan of Richard Moore for a long time. He has a fantastic grasp
on the need to blend script an art to tell a story. This is most important when
you chose to work in Black & White. His style, particularly character faces, is
instantly recognizable. His females are not a parade of perfect faces and bikini
model figures. In fact the lead female in the Boneyard series has a very petite
figure. He knows the value of putting character into his people more so than sex
appeal. Having said that he has often done work in erotic comics to make ends
meet but that is a different genre entirely. This one shot is spun off from the
last Boneyard series. In that comic Michael inherited a cemetery in a small town
and found it to be inhabited by friendly creatures of the night (and day) like
ogres, werewolves, swamp creatures, gargoyles, and a very lovely vampire lady
named Abbigail. Through the series he became friends with most of them and had
battles with the town as well as a few within the group itself. In the end,
after some supernatural trials and tribulations, he finally settled down with
Abby. You don't really need to know most of that detail to follow this comic
book. The dialogue as we go through clues you in to the fact that they are a
couple and she is a 2000-year old vampire that has not given in to the dark
side. As it opens they have just entertained some of her "old" friends and
Michael is feeling a bit inadequate versus some of the rich and handsome with
supernatural powers men Abby has dated over the centuries. He seeks out the
local witch friend for a potion to give him an edge. She leaves it for her
somewhat dim assistant Glump to pass on and well he messes things up. By the
time the potion takes effect the two are at a romantic dinner and she has
informed Michael that she will basically rock his socks off tonight. That is
about when he begins to transform into a giant worm creature losing more and
more of his own identity until he is just a dazed head and arm sticking out the
side of a thirty-foot monster. It is up to Abby and the friendly witch to stop
the transformation before it is complete or they will lose Michael and pretty
much the whole town forever. As I said Moore tells a great story and this one is
very typical of what to expect. There is a lot of humor in the dialogue and
even in the action when appropriate. It is labeled for mature more for sexual
innuendo than anything explicit. There tastefully blurred out nudity and even
the few uses of the f-bomb, totally in context, are censored letters by having a
bat fly through them - trust me it works. If you haven't tried Moore's work this
is an excellent sample and very entertaining.
Title: GHOSTED
Issue Number: 1
Publisher: Image
Creator: Joshua Williamson
Writer: Joshua Williamson
Artist: Goran Sudzuka
Colors: Miroslav Mrva
Letters: Rus Wooton
Cover Artist: Sean Phillips
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Supernatural
Mature - Comics on the Edge
This comic starts off as what appears to be a crime drama. Jackson Winters is an
inmate with a pretty bleak outlook on his prospects of ever getting out or even
living long. That all changes when a woman somehow makes it into the cell block
and opens all the cells creating a riot for the sole purpose of creating a
diversion to break out Winters. When he awakens he is in the mansion of an
eccentric old man, Markus Schrecken, who collects things. In fact he collects
supernatural artifacts. But he is missing one thing that will make his
collection complete - a real ghost. Markus tells him the story of the Trask
Mansion that had been the home a family of cult killers until they committed
mass suicide back in the 1970s. Now the mansion is scheduled to be torn down and
Markus is positive that with over a hundred murders on its grounds it is surely
haunted. He proposes that Winters put together a team and get a ghost before
time runs out, or he can be dropped off back at the prison. If he succeeds he
will be set for life. So with Ms. Anderson along to watch him he sets about to
form the team he needs. This is an interesting concept. Can you actually catch a
ghost? What has Winters got to lose if he does not try? He will pull together a
few people that he knows from his previous occupation, a couple of ghost hunters
like you see on those cable TV shows and finally a psychic because you know they
can talk to the dead. There is one incident on the final page that that puts a
nice twist to it all giving me the feeling things are not all that they seem.
The plot is straightforward and moves along at a good pace. The art team does a
really nice job with the variety of characters and scenes involved. So far I
like what I see and am curious what happens next.
Title: SHELTERED
Issue Number: 1
Publisher: Image
Creators: Ed Brisson & Johnnie Christmas
Writer: Ed Brisson
Artist: Johnnie Christmas
Colors: Shari Chankhamma
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Mystery/Adventure
I was not sure how to categorize this one at first. It is a story about a bunch
of survivalists, or preppers as they are called and the subtitle is "A Pre-
Apocalyptic Tale." It is indeed an adventure and the mystery comes toward the
end. The encampment is called Safe Haven and it is not just cabins in the woods.
It is a remote location with lots of pre-fab or trailer type buildings surround
by a double fence topped with barbed wire and armed guards. These people take
their situation very seriously. Playing on the radio is the "Prepnet
Survivalcast" with tips on how to create weapons caches, not to leave a paper
trail when buying supplies and so on. The introduction shows us a couple of
teenagers involved in this group Victoria Eckersly and her friend Hailey. They
are planning a clandestine trip into the woods to have a few nips but have to
help Vic's dad with storing supplies first. Her dad has been at odds with Mr.
Sawchuk about how to make more preparations to their infrastructure - not so
much what to do but how to do it. Sawchuk is the real hardcore survivalist of
the group. So we get the setup. In one scene Sawchuk's son Marcus and his pal
Joey borrow a ham radio and what they talk about leads us to believe that there
really is some kind of impending disaster. We may never know if that will come
to be because right now Safe Haven's real threat is from within. There are
false alarms, conditioned responses and ultimately an unexpected betrayal that
begins in great tragedy. It seems at this point that Victoria and Hailey may
play a much larger role in the plot when they get back from their walk in the
woods. I wasn't too excited about the story as it started but the last third
brought action and tension until the major revelation showed this to be a much
different story than I thought it would be. The art is pretty good on people
but is minimal in background detail. This could be a sleeper like some of the
other great stuff coming out from Image these days. I suggest you give it a try
and see what you think.
Title: EERIE
Issue Number: 3
Publisher: Dark Horse
Letters: Nate Piekos
Cover Artist: Jim Pavelec
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Science Horror
This bi-annual anthology reprints classic tales of horror. Cousin Eerie is your
host and this issue presents three stories all with a space age theme.
"Hunger" by Landry Q. Walker & Troy Nixey
This is the tale of a visitor from another planet whose ship got in trouble and
he crashed on Earth. Fortunately he was able to send an emergency beacon but now
he must hide among the humans and wait. The only thing he cannot adjust to is
the food and the hunger for his normal nutrition from his home planet grows
daily. The twist at the end, when the rescue team finally arrives, reveals how
he finally sated his appetite.
"The Saturnian Infantroids" by Jonathan Case
This one is little more out there - on Titan the moon of Saturn to be exact. In
this Earth colony in the far future the lifestyle is quite different. A free sex
lifestyle is encouraged but all the women donate their eggs to the government
where they are trying to keep control of the population by freezing the eggs for
later. One colonist, Miss Kubelic, feels she is not cut out for this life style
because of dreams she has whenever she spends the night with one particular guy.
The twist of the story involves what is really happening to those eggs.
"The Manhunters" by Gerry Boudreau & Wally Wood
This story is also in the far future. It is the only entry in color and features
the great art of Wally Wood. The story revolves around Brenda who has been on a
mission with two men to find her husband who was lost in space eight months ago.
The time that has gone by with no trace wherever they look has left her almost
without hope. As the story begins they land on another planet and find to their
surprise that there is life on this planet and it is hostile. As the two men
eventually are caught and killed Brenda is sure she will die here as well. What
she learns about these creatures and the civilization they have formed is the
twist that for a change is a happier ending.
These stories are from a different era in comics and they hold up well. If you
get into the genre they are good examples of what was a very popular form in its
day. The facts that both EERIE and CREEPY are back on the racks shows that
enough comic fans have a taste for the form. EERIE only comes out twice a year
but for the price it is worth the wait.
*****
TRIVIA CONTEST!!!! WIN REAL PRIZES!!!!!
If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only. Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.
Last week's trivia question:
Who killed Tony Stark's sweetie, Janice Cord?
Titanium Man killed Janice. The winner by the dice is Mike Dooley.
Here was a no prize question for old timers:
How many freckles did Howdy Doody have and why?
Howdy Doody had 48 freckles, one for each state at the time he was created.
THIS WEEK'S TRIVIA QUESTION:
Which main DC character said this in a #1 issue?
"Quiet or papa spank!"
Here is your no prize question:
Who was Zelda of "The Legend of Zelda" named after?
Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.
Friday, July 12, 2013
Comic reviews 7/12/13
REVIEWS
The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.
Title: TRINITY OF SIN: PANDORA
Issue Number: 1
Title Story: Three Million Days
Publisher: DC
Writer: Ray Fawkes
Artist: pages 8-15 Patrick Zircher
Artists: pages 1-7 & 16-20 Zander Cannon, Daniel Sampere & Vincente Cifuentes
Colors: Hi-Fi
Letters: Dezi Sienty
Cover Artist: Ryan Sook
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Hero
DC is just beginning its TRINITY WAR event running through the three Justice
League books. Tie-ins are being presented in this title, CONSTANTINE and PHANTOM
STRANGER. This first issue is billed as the prequel and has more significance.
The only character to appear in every NEW 52 title when they first debuted has
intrigued many DC fans. There have been teases here and there but now we finally
get to see Pandora's story from the beginning. It begins 10,000 years ago in
prehistoric Macedonia. Pandora is helping her mother care for her sick brother
and is sent to fetch some medicinal berries nearby. It is in the woods that she
happens on the glowing golden skull with three eyes. As she lifts it up it not
only changes her forever but also unleashes the seven deadly sins that have
plagued mankind since then. They are each represented as different humans, some
with very beastly forms. The seven devastate her village and she is transported
to the Rock of Eternity to be judged with two others, a scene we have seen
before. She is a part of the Trinity of Sin. From that point on she was branded
with scars and cursed to wander the world, eternally undead, to witness the ruin
she had brought forth by unleashing the Seven Deadly Sins. And so her story
passes through the ages from centuries BC to the present. She cannot stop the
devastation but only shelter a few out of millions. She tried desperately to
teach humans to resist temptation but to no avail. Finally rather than teach she
sought to learn - to find some way to stop these monsters. She sought out
Druids, wizards and healers through the ages. She even encountered Vandal Savage
more than once. As time went on she honed her physical as well as metaphysical
talents. Which leads us to the present day and one last encounter that sets her
on the path that will lead to the Trinity War. I like this background and the
tie-in it has to Shazam. I would recommend it to Justice League fans that plan
to follow the entire event. The art is exciting and brilliantly colored. Plan to
read this first before JUSTICE LEAGUE #22, already on the racks as you read this
review.
Title: ABSOLUTION: RUBICON
Issue Number: 1
Publisher: Avatar
Creator: Christos Gage
Writer: Christos Gage
Artist: Daniel Gete
Colors: Digikore Studios
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Anti-Hero
MATURE - Comics on the Edge
It is interesting to see a favorite comic book writer branch out from
established characters of the big publishing companies and do his own
characters. Part of that is due to the fact that they have the freedom to take
the story in any direction they choose when they work unfettered by established
continuity. The main thing is they have more passion for their own creations.
Long time friend of That's Entertainment Christos Gage has revisited his classic
style anti-hero with Avatar Press. Even though this is the second series it is
easy enough to get into the story at this point. The main character is John Dusk
who has the ability to emit constructs out of his body that he can form into any
shape, solidify and use as weapons. He can form shields or even whole protective
bubbles that can transport him in flight. This is very similar to what Green
Lantern can do with his ring. In the first series he was introduced as one of a
few powered beings that work with police departments on especially heinous
crimes requiring their special abilities. But unfortunately John Dusk saw too
much horror and decided to take the law into his own hands executing the really
bad guys who often escape justice through technicalities. In the end he was
caught and jailed but eventually escaped. As this series begins he is now
continuing his vigilante campaign outside the law. It starts by showing the
consequences of a law enforcement officer found to be using illegal methods to
get criminals convicted. The opening scene has one of the criminals set free
because he was convicted mostly on the testimony of John Dusk. This may set a
pattern for other such reversals, even lawsuits. But then since John is free now
some of these set free criminals may have been better off in jail. The issue
explores those who have known him as co-workers and the various attitudes they
have about what he is doing. Even some of the regular beat cops approve of him
eliminating the scum all the while realizing in a public situation they will
have to try to take him in. And there is a new element to the story. Another
vigilante has joined forces with John. He apparently has no powers but has no
qualms about dishing out street justice. The two are clearly going after the bad
guys and in some cases saving regular cops from criminals with powers. But the
mayor has had enough of this. He is about to take an unorthodox approach to stop
John Dusk and the Urban Legend. There is also a major crime boss who plans to
take them out though his plan backfires big time. There is more than one facet
to the story but it all clicks nicely. Avatar gives the creators free rein to go
where they will. There is a bit of extreme violence in some scenes but it is
always contextual. Daniel Gete does a terrific job giving the characters and
action life with strong support from Digikore coloring. If you like KICK ASS you
will probably go for this too. I love it.
Title: AVENGERS A.I.
Issue Number: 1
Title Arc: Initiate
Publisher: Marvel
Writer: Sam Humphries
Artist: Andre Lima Araujo
Colors: Frank D'Armata
Letters: Clayton Cowles
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Hero
At a S.H.I.E.L.D. Black Site outside of DC Hank Pym is being interviewed by
Division Chief Monica Chang. It seems a fleet of their drones were hijacked by
an unknown A.I. A fragment of the code that commandeered the drones has Hank's
name in it. As they discuss how he defeated Ultron (see AGE OF ULTRON #10) it
becomes clear that one of the consequences is a rouge A.I. named Dimitrios, is
on the loose that is mounting cyber attacks on secure military intelligence
targets and has even hacked the president's Email. Well, after some cross words
between the two Chang shows just how she will force Hank to help take this down
when Captain America intervenes suggesting that Hank gather the proper members
of a team to do the job. This is the genesis of Avengers A.I. This first issue
has him assembling his team as we see how he summons Vision and Victor Mancha,
Vision's "brother" by way of Ultron. Hank also reassembles his own personal
Doombot with certain precautions taken so that it will toe the line. These three
will set out to tackle the drones and in the end discover what their initial
target was. The final member of the team shows up in the last panel in a rather
unorthodox manner. So this is preliminary information mostly to set up the
series. The Hank Pym in this issue has a much better attitude and sense of humor
than the one in AU #10AI. The addition of Monica Chang adds a different
additional human perspective to the mix. It remains to be seen, at least for me,
what the last member is all about. The scripting is fluid making it a pleasant
read and the art is as good as it gets. So far it is off to a good start.
Title: SATELLITE SAM
Issue Number: 1
Title Story: The Big Fade Out
Publisher: Image
Writer: Matt Fraction
Artist: Howard Chaykin
Cover Colors: Jesus Aburtov
Letters: Ken Bruzenak
Price (USD): $3.50
Release Date: NOW ON SALE
Genre: Mystery - Black & White
MATURE - Comics on the Edge
This story is about a New York television studio in 1951. The title character is
the star of a live science fiction soap opera that airs daily in the afternoon
on the LeMonde Network. He is Carlyle White and his son Mike is one of the
director's assistants. The story begins on a typical day as the show begins
broadcasting. We see it mostly from behind the scenes in the production booth.
Unfortunately Carlyle hasn't shown up yet but he is only in the last minute of
this particular episode so no one is in panic mode yet. To add to the normal
chaos the big shots are showing potential investors around the studio. We
basically get to meet the main characters through all this - the director, the
writer and some of the cast. But this is a murder mystery and it is not hard to
realize who is the victim. It is interesting as an aside to see the actually way
the show is produced as if every second is choreographed precisely on a
schedule. When a spotlight blows just before the start Mike takes the initiative
to have someone get a new bulb to him so he can go up on the catwalk during the
commercial break and replace it. But what do you do when the star doesn't show
up for his brief appearance at the end? This is live TV so you can't cut the
episode short. The solution is pretty clever. The main plot is only just
beginning. When the star is too late the assistant Libby goes looking at a place
she thinks she will find him. It is not until the show is over that the others
find out that their star is dead. But who killed him and why? And what was he
doing in that apartment? I like the way Fraction has structured this story. He
takes his time building up a lot of characters; even two pages worth are spent
in the office with the investors hearing the pitch on the future of the network.
Since the title character is already dead he makes it feel like an important
thing that we know a lot about everyone else. Is one of them the killer?
Chaykin's art is unique and instantly recognizable. He needs no coloring to
distinguish the characters or the action he needs to convey. I think they are a
terrific team and this comic should not be overlooked.
Title: DEXTER
Issue Number: 1
Publisher: Marvel
Writer: Jeff Lindsay
Artist: Dalibor Talajic
Colors: Ive Svorcina
Letters: Cory Petit
Cover Artist: Michael del Mundo
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Anti-Hero - TV adaptation
Parental Advisory
The latest hit TV show to generate its own comic book is DEXTER. I will qualify
this review by saying I have never scene an episode of the show but I know the
basic premise. Dexter is a serial killer who kills bad people. I don't know if
this comic provides the essence of the TV character, that is for fans of the
show to decide. There are some elements to this story that may or may not be
from the show. Dexter narrates the story and in parts of it he refers to him
self in the third person. Oddly enough one thing he says is that Dexter is not
actually human. That kind of ties in with a spectral shadow that is cast by him
or perhaps is guiding him when he does his deed or is even thinking of them.
Perhaps it is his mind rationalizing what he does and the visual is there to
emphasize it for us. Or maybe there really is a supernatural entity controlling
his actions. It is not an overwhelming part of the story; it is just there some
times. What at first seems like an unrelated event that starts this issue
becomes relevant at the end. Dexter approaches what appears to be a homeless man
in an alley and Dexter asks him for spare change. But this is no innocent wino
and when he pulls a rather long nasty knife Dexter is ready for him. At first
this seems like an incident thrown in to introduce us to Dexter and his method
but it will tie in unexpectedly to something more at the end of the chapter. The
main plot has Dexter attending his high school reunion at the insistence of his
wife. The event allows us to go back further in time to see events in his life
as a teenager. A school bully plagued him for a long time. After a pep talk from
his stepfather he decides to stand up to his nemesis in his own way. This may be
the first time he contemplated murder. Meeting the bully in the present has an
unexpected result for both of them. This is an interesting comic. It is not just
about someone who enjoys killing but is picky about his victims. The narration
gives us insight to Dexter's personality and thought processes. Aside from the
killing he is a likable character
*****
TRIVIA CONTEST!!!! WIN REAL PRIZES!!!!!
If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only. Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.
Last week's trivia question:
The last issue of a long running comic was titled "Negro Americans the Early
Years." What was the comic series?
The series was none other than CLASSICS ILLUSTRATED. Our fearless leader Paul
Howley got it first. However, no one else got it so the prize is not awarded.
Here was your no prize question:
What city in the US has held the oldest continuous Fourth of July celebration?
Bristol, Rhode Island has celebrated the Fourth of July continuously since 1785.
THIS WEEK'S TRIVIA QUESTION:
Who killed Tony Stark's sweetie, Janice Cord?
Here is a no prize question for old timers:
How many freckles did Howdy Doody have and why?
Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.
The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.
Title: TRINITY OF SIN: PANDORA
Issue Number: 1
Title Story: Three Million Days
Publisher: DC
Writer: Ray Fawkes
Artist: pages 8-15 Patrick Zircher
Artists: pages 1-7 & 16-20 Zander Cannon, Daniel Sampere & Vincente Cifuentes
Colors: Hi-Fi
Letters: Dezi Sienty
Cover Artist: Ryan Sook
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Hero
DC is just beginning its TRINITY WAR event running through the three Justice
League books. Tie-ins are being presented in this title, CONSTANTINE and PHANTOM
STRANGER. This first issue is billed as the prequel and has more significance.
The only character to appear in every NEW 52 title when they first debuted has
intrigued many DC fans. There have been teases here and there but now we finally
get to see Pandora's story from the beginning. It begins 10,000 years ago in
prehistoric Macedonia. Pandora is helping her mother care for her sick brother
and is sent to fetch some medicinal berries nearby. It is in the woods that she
happens on the glowing golden skull with three eyes. As she lifts it up it not
only changes her forever but also unleashes the seven deadly sins that have
plagued mankind since then. They are each represented as different humans, some
with very beastly forms. The seven devastate her village and she is transported
to the Rock of Eternity to be judged with two others, a scene we have seen
before. She is a part of the Trinity of Sin. From that point on she was branded
with scars and cursed to wander the world, eternally undead, to witness the ruin
she had brought forth by unleashing the Seven Deadly Sins. And so her story
passes through the ages from centuries BC to the present. She cannot stop the
devastation but only shelter a few out of millions. She tried desperately to
teach humans to resist temptation but to no avail. Finally rather than teach she
sought to learn - to find some way to stop these monsters. She sought out
Druids, wizards and healers through the ages. She even encountered Vandal Savage
more than once. As time went on she honed her physical as well as metaphysical
talents. Which leads us to the present day and one last encounter that sets her
on the path that will lead to the Trinity War. I like this background and the
tie-in it has to Shazam. I would recommend it to Justice League fans that plan
to follow the entire event. The art is exciting and brilliantly colored. Plan to
read this first before JUSTICE LEAGUE #22, already on the racks as you read this
review.
Title: ABSOLUTION: RUBICON
Issue Number: 1
Publisher: Avatar
Creator: Christos Gage
Writer: Christos Gage
Artist: Daniel Gete
Colors: Digikore Studios
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Anti-Hero
MATURE - Comics on the Edge
It is interesting to see a favorite comic book writer branch out from
established characters of the big publishing companies and do his own
characters. Part of that is due to the fact that they have the freedom to take
the story in any direction they choose when they work unfettered by established
continuity. The main thing is they have more passion for their own creations.
Long time friend of That's Entertainment Christos Gage has revisited his classic
style anti-hero with Avatar Press. Even though this is the second series it is
easy enough to get into the story at this point. The main character is John Dusk
who has the ability to emit constructs out of his body that he can form into any
shape, solidify and use as weapons. He can form shields or even whole protective
bubbles that can transport him in flight. This is very similar to what Green
Lantern can do with his ring. In the first series he was introduced as one of a
few powered beings that work with police departments on especially heinous
crimes requiring their special abilities. But unfortunately John Dusk saw too
much horror and decided to take the law into his own hands executing the really
bad guys who often escape justice through technicalities. In the end he was
caught and jailed but eventually escaped. As this series begins he is now
continuing his vigilante campaign outside the law. It starts by showing the
consequences of a law enforcement officer found to be using illegal methods to
get criminals convicted. The opening scene has one of the criminals set free
because he was convicted mostly on the testimony of John Dusk. This may set a
pattern for other such reversals, even lawsuits. But then since John is free now
some of these set free criminals may have been better off in jail. The issue
explores those who have known him as co-workers and the various attitudes they
have about what he is doing. Even some of the regular beat cops approve of him
eliminating the scum all the while realizing in a public situation they will
have to try to take him in. And there is a new element to the story. Another
vigilante has joined forces with John. He apparently has no powers but has no
qualms about dishing out street justice. The two are clearly going after the bad
guys and in some cases saving regular cops from criminals with powers. But the
mayor has had enough of this. He is about to take an unorthodox approach to stop
John Dusk and the Urban Legend. There is also a major crime boss who plans to
take them out though his plan backfires big time. There is more than one facet
to the story but it all clicks nicely. Avatar gives the creators free rein to go
where they will. There is a bit of extreme violence in some scenes but it is
always contextual. Daniel Gete does a terrific job giving the characters and
action life with strong support from Digikore coloring. If you like KICK ASS you
will probably go for this too. I love it.
Title: AVENGERS A.I.
Issue Number: 1
Title Arc: Initiate
Publisher: Marvel
Writer: Sam Humphries
Artist: Andre Lima Araujo
Colors: Frank D'Armata
Letters: Clayton Cowles
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Hero
At a S.H.I.E.L.D. Black Site outside of DC Hank Pym is being interviewed by
Division Chief Monica Chang. It seems a fleet of their drones were hijacked by
an unknown A.I. A fragment of the code that commandeered the drones has Hank's
name in it. As they discuss how he defeated Ultron (see AGE OF ULTRON #10) it
becomes clear that one of the consequences is a rouge A.I. named Dimitrios, is
on the loose that is mounting cyber attacks on secure military intelligence
targets and has even hacked the president's Email. Well, after some cross words
between the two Chang shows just how she will force Hank to help take this down
when Captain America intervenes suggesting that Hank gather the proper members
of a team to do the job. This is the genesis of Avengers A.I. This first issue
has him assembling his team as we see how he summons Vision and Victor Mancha,
Vision's "brother" by way of Ultron. Hank also reassembles his own personal
Doombot with certain precautions taken so that it will toe the line. These three
will set out to tackle the drones and in the end discover what their initial
target was. The final member of the team shows up in the last panel in a rather
unorthodox manner. So this is preliminary information mostly to set up the
series. The Hank Pym in this issue has a much better attitude and sense of humor
than the one in AU #10AI. The addition of Monica Chang adds a different
additional human perspective to the mix. It remains to be seen, at least for me,
what the last member is all about. The scripting is fluid making it a pleasant
read and the art is as good as it gets. So far it is off to a good start.
Title: SATELLITE SAM
Issue Number: 1
Title Story: The Big Fade Out
Publisher: Image
Writer: Matt Fraction
Artist: Howard Chaykin
Cover Colors: Jesus Aburtov
Letters: Ken Bruzenak
Price (USD): $3.50
Release Date: NOW ON SALE
Genre: Mystery - Black & White
MATURE - Comics on the Edge
This story is about a New York television studio in 1951. The title character is
the star of a live science fiction soap opera that airs daily in the afternoon
on the LeMonde Network. He is Carlyle White and his son Mike is one of the
director's assistants. The story begins on a typical day as the show begins
broadcasting. We see it mostly from behind the scenes in the production booth.
Unfortunately Carlyle hasn't shown up yet but he is only in the last minute of
this particular episode so no one is in panic mode yet. To add to the normal
chaos the big shots are showing potential investors around the studio. We
basically get to meet the main characters through all this - the director, the
writer and some of the cast. But this is a murder mystery and it is not hard to
realize who is the victim. It is interesting as an aside to see the actually way
the show is produced as if every second is choreographed precisely on a
schedule. When a spotlight blows just before the start Mike takes the initiative
to have someone get a new bulb to him so he can go up on the catwalk during the
commercial break and replace it. But what do you do when the star doesn't show
up for his brief appearance at the end? This is live TV so you can't cut the
episode short. The solution is pretty clever. The main plot is only just
beginning. When the star is too late the assistant Libby goes looking at a place
she thinks she will find him. It is not until the show is over that the others
find out that their star is dead. But who killed him and why? And what was he
doing in that apartment? I like the way Fraction has structured this story. He
takes his time building up a lot of characters; even two pages worth are spent
in the office with the investors hearing the pitch on the future of the network.
Since the title character is already dead he makes it feel like an important
thing that we know a lot about everyone else. Is one of them the killer?
Chaykin's art is unique and instantly recognizable. He needs no coloring to
distinguish the characters or the action he needs to convey. I think they are a
terrific team and this comic should not be overlooked.
Title: DEXTER
Issue Number: 1
Publisher: Marvel
Writer: Jeff Lindsay
Artist: Dalibor Talajic
Colors: Ive Svorcina
Letters: Cory Petit
Cover Artist: Michael del Mundo
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Anti-Hero - TV adaptation
Parental Advisory
The latest hit TV show to generate its own comic book is DEXTER. I will qualify
this review by saying I have never scene an episode of the show but I know the
basic premise. Dexter is a serial killer who kills bad people. I don't know if
this comic provides the essence of the TV character, that is for fans of the
show to decide. There are some elements to this story that may or may not be
from the show. Dexter narrates the story and in parts of it he refers to him
self in the third person. Oddly enough one thing he says is that Dexter is not
actually human. That kind of ties in with a spectral shadow that is cast by him
or perhaps is guiding him when he does his deed or is even thinking of them.
Perhaps it is his mind rationalizing what he does and the visual is there to
emphasize it for us. Or maybe there really is a supernatural entity controlling
his actions. It is not an overwhelming part of the story; it is just there some
times. What at first seems like an unrelated event that starts this issue
becomes relevant at the end. Dexter approaches what appears to be a homeless man
in an alley and Dexter asks him for spare change. But this is no innocent wino
and when he pulls a rather long nasty knife Dexter is ready for him. At first
this seems like an incident thrown in to introduce us to Dexter and his method
but it will tie in unexpectedly to something more at the end of the chapter. The
main plot has Dexter attending his high school reunion at the insistence of his
wife. The event allows us to go back further in time to see events in his life
as a teenager. A school bully plagued him for a long time. After a pep talk from
his stepfather he decides to stand up to his nemesis in his own way. This may be
the first time he contemplated murder. Meeting the bully in the present has an
unexpected result for both of them. This is an interesting comic. It is not just
about someone who enjoys killing but is picky about his victims. The narration
gives us insight to Dexter's personality and thought processes. Aside from the
killing he is a likable character
*****
TRIVIA CONTEST!!!! WIN REAL PRIZES!!!!!
If you think you know the answer to the trivia question send your guess via
Email to me at ComicBkNet@aol.com and you could win the prize. The first six
correct answers will be assigned a number and a roll of the dice will determine
the winner. You should put your real name in your message so we know who you
are. Prizes must be claimed at our store within 30 days of winning. The prize
will be a $10 credit slip, which will be redeemable for merchandise at regular
retail or in-store ongoing specials only. Only one prize per person will be
allowed per every 4 weeks. I will be the sole judge of the correct answer even
if more than one answer could be correct. Submit only one answer per Email
please but guess as often as you like.
Last week's trivia question:
The last issue of a long running comic was titled "Negro Americans the Early
Years." What was the comic series?
The series was none other than CLASSICS ILLUSTRATED. Our fearless leader Paul
Howley got it first. However, no one else got it so the prize is not awarded.
Here was your no prize question:
What city in the US has held the oldest continuous Fourth of July celebration?
Bristol, Rhode Island has celebrated the Fourth of July continuously since 1785.
THIS WEEK'S TRIVIA QUESTION:
Who killed Tony Stark's sweetie, Janice Cord?
Here is a no prize question for old timers:
How many freckles did Howdy Doody have and why?
Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.
Friday, July 5, 2013
Comic Reviews 7/5/13
David LeBlanc was the Editor of the Comic Book Network Electronic Magazine for
over ten years. He is a life-long fan of comics and moderated online comic book
forums long before the Internet became the place to be. David works part-time at
THAT'S ENTERTAINMENT, the Eisner-winning comic store in Worcester, MA.
REVIEWS
The comics reviewed are chosen by David not by THAT'S ENTERTAINMENT management
or staff. The opinions expressed are his alone. If you have an opposing view you
are welcome to respond to David directly by Email at the address above.
Title: BATMAN/SUPERMAN
Issue Number: 1
Title Story: Cross World
Publisher: DC
Creators: Bob Kane/Jerry Siegel & Joe Shuster
Writer: Greg Pak
Artists: Jae Lee & Ben Oliver
Colors: June Chung & Daniel Brown
Letters: Rob Leigh
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero
As the NEW 52 evolves some titles have been cancelled and new ones begin. This
week I look at two of the new titles. Since there already is a WORLD'S FINEST
title, involving members of the Batman and Superman families of Earth 2, this
team up title of the top two heroes is named BATMAN/SUPERMAN. We are not told
how long ago this happens but the story tells how Superman and Batman first met
as Clark Kent and Bruce Wayne and as it moves forward their alter egos meet and
in stereotypical super hero fashion battle each other. The set up has Clark
venturing to Gotham City for the first time. We presume Clark used his powers to
locate Bruce who is in disguise as a vagrant sitting on a park bench watching
local bullies pick on a weaker kid of Middle East descent. Oddly it is Clark who
intervenes and then later reveals that he knows this is Bruce Wayne. He came to
Gotham to seek him out because he is investigating the murders of three Wayne
Enterprises employees in Metropolis. Bruce has no comment and the scene shifts
to some later time in Metropolis where of all people Catwoman is attacking
another Wayne Enterprises employee, a board member. Bruce figured he would be
the target as he is the only employee in Metropolis who refused to relocate for
the night at Bruce's expense. Bruce is ready for what is happening and makes the
typical Batman entrance crashing through the glass face of a clock tower where
the action is happening. The employee has a WayneTech devise he tries to
activate and soon everyone is after everyone else including the robots the
device activated. But this is Metropolis and soon Superman makes the scene
naturally assuming the Batman is the bad guy. What was really going on is that
Catwoman has been possessed by some unknown entity. When it leaves her she is
surprised she is in Metropolis. As things start to get heated between the two
heroes the entity makes its play and the two heroes are transported, apparently
by a Boom Tube, to Smallville. So far the story has been moving well and what
happens in Smallville provides more mystery perhaps alluding to the entity's
power. It is no secret that the very next issue has our heroes meeting their
Earth 2 counterparts so it is possible that they are not in Kansas anymore, at
least not the Kansas Clark grew up in. Rucka spends a little time on the splash
page and in the thoughts of Clark and Bruce regarding their parents and early
experiences. It is a significant issue with their first meeting and then
realizing each other's identities. The art is for some reason shared by two
teams. Jae Lee does the first 18 pages and it is fascinating in the detail and
composition of the layouts. Ben Oliver handles the back end rather seamlessly
though the difference in style is noticeable. For the extra buck you get 26
story pages and a couple of gallery pages from other artists as well as the
uncolored cover to issue number two. So far I am enjoying it and will stick
around to see where it goes.
Title: AGE OF ULTRON
Issue Number: 10AI
Publisher: Marvel
Writer: Mark Waid
Artist: Andre Lima Araujo
Colors: Frank D'Armata
Letters: Clayton Cowles
Cover Artist: Sara Pichelli & Marte Gracia
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Super Hero
If you've read AGE OF ULTRON then this will interest you as it follows right
after that series and transitions into the next series AVENGERS AI. If you don't
yet know the composition of that new team it is revealed on the last page. At
the end of AU #10 Hank Pym remarks that he found his miscalculation when he
created Ultron in the first place. You might infer from this that he would try
again but that is not what is about to happen. This issue finds Hank sitting in
a corner contemplating all that has gone on not only with the space-time
continuum but his whole life. In fact this is a good issue to buy to get to know
more about Hank from his early days as a child. Waid goes into detail how the
young boy manifested extreme intelligence at an early age but to his parents'
consternation applied his talent to meaningless pursuits in their eyes. He was
always inventing gadgets with no practical applications - like a robotic knife
to scrape the cream filling out of Oreos. His grandmother was his friend and
defied his parents by always encouraging his silly creativity. Even through
school and eventually a research job he had to have others as a guiding force to
keep him focused. When he could no longer take the stifling of his self-
expression he struck out on his own and that is when he started down the path of
discovery leading to the Pym Particles and his birth as a super hero. The
narrative starts in a dark place, with Hank actually contemplating suicide but
evolves as he recalls the moments in his life where he made a difference. His
glimpse of a possible world where he was killed before he invented Ultron leads
him to an "It's A Wonderful Life" revelation about what he should do next. So
this issue turns out to be more about the evolution of Hank Pym than it is about
the new series to come. You can skip it and still not miss much when AVENGERS AI
debuts. However, this is a solid story that strengthens the character going
forward and I think it is worth your time. The art team does a superb job and
will not disappoint you.
Title: MOUSE GUARD: LEGENDS OF THE GUARD
Issue Number: 1 (of 4)
Publisher: Archaia
Creator: David Petersen
Writer/Artist Framing Sequence: David Petersen
Cover Artist: David Petersen
Price (USD): $3.50
Release Date: NOW ON SALE
Genre: Anthropomorphic Fantasy
ALL AGES
This mini-series is a collection of short stories told by guest creators. David
Petersen renders the set up and interludes between the tales. He sets it up in
the June Valley Inn in the spring of 1155. The characters are of course all mice
and the proprietor, June, has offered up a competition of story telling among
the patrons who are late in paying their tabs for food, drink and lodging. The
winner telling the best tale will have his or her slate wiped clean. The first
issue includes three such stories.
"Autumn Tale" by Stan Sakai
First up is Mira, a female whose husband has been ill. Her story is how he was
hurrying home last fall when he fell prey to a fox. He would have been killed
had it not been for the timely intervention of an eagle that rescued him and
brought him home. The bird tells how the same vixen killed its own mate and
saving Mira's husband was part of a bigger plan to get justice. Sakai is a
masterful artist and he treats the characters with the same care as if they were
his own. It is a simple tale with a moral.
"Leviathan" by Alex Eckman-Lawn with a story by Nick Tapalansky
Next up is Holton who recalls the famous tale of Tiernan the Brave's Quest. His
many adventures on the quest are familiar to all but Holton tells a story of his
younger days when he was known as Tiernan the Brash. There was a story about him
at that age deciphering the mysteries of the Old Island Temple but few know
about his journey to get there when his wits and strength were of no use. The
way to the island was long, even astride the back of a friendly seabird. Sure
enough, stormy weather proved too much for the bird and as a result Tiernan was
thrown from his back into the sea. Were it not for his magic amulet that
protected him from drowning in a bubble he would have perished. But it also
prevented him from fending off the attack of a giant squid. How he survived with
aid from an unseen quarter is a story few know. It changed his demeanor to one
that was more sober and thoughtful. The art on this one is less defined in line
work but the colors stand out.
"A Bone to Pick" by Ben Caldwell
The final tale spinner is a farmer who tells a story of his two daughters
returning from an uneventful day of fishing. While taking a shortcut through
Battle Meadow they happen on two robbers plotting to loot their own town while
the Mouse Guard is away up north. They notice one of the robbers is afraid of
ghosts in this old battlefield and Pearl comes up with a plan to scare the
bandits by fashioning their own ghost from old rags, skeletons and weapons
strung together with fishing line. When they are discovered it looks like the
end but fate lends a hand to end things well. This is another cute story in a
more light-hearted vein. The characters are drawn like something out of a
familiar cartoon giving the story the right visual appeal.
Since this is the first of four issues we will have to wait and see if any of
these stories win the prize. The scenes done by Petersen are really a highlight
of the volume. His detail and coloring are perfect and it is easy to see why
MOUSE GUARD is a successful series. This issue is a perfect opportunity for new
readers of all ages to sample Petersen's wonderful world as interpreted by some
fantastic creators.
Title: LARFLEEZE
Issue Number: 1
Title Story: The Extremely Large Dog on the Edge of Forever
Publisher: DC
Creators: Geoff Johns, Ethan Van Sciver and Ivan Reis
Plot/Breakdowns: Keith Giffen
Writer: J.M. DeMatteis
Artist: Scott Kolins
Colors: Mike Atiyeh
Letters: Dave Sharpe
Cover Artist: Howard Porter
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Super Villain
When you buy this issue you will get you a free Orange Lantern ring while
supplies last.
This is the other NEW 52 title that begins this month that I mentioned above.
For those who still do not know who the title character is he is the one and
only Orange Lantern. There are power rings for every color of the rainbow -
ROYGBIV. Each one characterizes a different emotion and the orange one stands
for greed. That is all you really have to know to jump into this story where we
find Larfleeze and his indentured servant, Stargrave, floating on a small
asteroid at the farthest corner of the universe known as The Creation Point. It
is the cosmic nexus where matter becomes energy and vice versa. Larfleeze is in
a funk having lost all of his possessions, even the orange battery that powers
his ring. The ring is the only thing protecting the duo but when the charge runs
out in fifteen minutes the Point will scatter their existence into subatomic
particles. Stargrave's only hope is to jolt Larfleeze into action before it is
too late. But despite shaking off his funk Larfleeze decides to retell his
origin story - to regale in the things he had to overcome to achieve greatness.
In case you haven't guessed this comic is the most comical of the Green Lantern
books. Giffen and DeMatteis telling the story should have been the tip off.
Naturally Larfleeze's story is long and embellished and the counterpoint of
Stargrave in fear for their lives is done up constantly. The Orange Lantern goes
into detail right from his birth as one of seventeen. Often the story he tells
is a bit skewed from the actual truth the art is telling. His planet was invaded
and his people were enslaved on a nameless asteroid. Time moves forward from the
tale of his escape to battling the Manhunters and finally the discovery of an
ancient map that lead him to the orange battery of power. This is all good for
new readers as an introduction not only to the character's background but also
his personality. It also introduces a new discovery about his power and ends as
the encounter the beast mentioned in the story title. This title is not for
everyone. Of course those who are fans of all the GL books will probably get it
anyway but this one is structured for a wider audience. It is a comical story of
power and conflict and does not rely on the other books, at least for now, to
tell its story and entertain the fans. If the creators stay true to that format
it could be a fun book. Scott Kolins is a very good artist and the brilliant
coloring of Mike Atiyeh makes it visually exciting. It is worth the three bucks
to give it a try.
Title: UNCANNY
Issue Number: 1
Title Arc: Season of Hungry Ghosts
Publisher: Dynamite Entertainment
Writer: Andy Diggle
Artist: Aaron Campbell
Colors: Bill Crabtree
Letters: Simon Bowland
Price (USD): $3.99
Release Date: NOW ON SALE
Genre: Adventure/Science Fiction
Mature - Comics on the Edge
No, this is not yet another X-Men comic book. Instead the title refers to the
main character, Weaver, who has an ability he assumes no one else has. If he
makes skin contact with anyone he temporarily knows his or her thoughts and
personality traits. He even will acquire any physical abilities of the other for
a short time. This has come in very handy for him over the past year in
Singapore where he has made a living as a gambler hustling unsuspecting marks.
It is easy enough to know their tells and their methods when he uses his power
on them. But his string of luck is about to run out when he gets overconfident,
bluffs with money he does not have, and loses it all. His only chance is to
subdue the goon sent with him to his hotel to supposedly retrieve the money he
promised and then make a break for the airport. While he is confident his power
will be enough to carry out that plan he is in for a surprise as the
authorities, or someone with a lot of pull, close in on him. His only chance to
escape comes from a stranger with a proposition for him. This is basically an
action story with the lead character acting more like an adept spy than a con
man. The story moves well and keeps a fast pace right to the end. The dialogue
is enough to keep it moving and the art compliments it well. This one starts off
well but I think it will be more interesting when we learn why someone saved
Weaver and what they want. Stay tuned.
Title: LAZARUS
Issue Number: 1
Title Arc: Family
Publisher: Image
Creators: Greg Rucka & Michael Lark
Writer: Greg Rucka
Artist: Michael Lark
Colors: Santi Arcas
Letters: Michael Lark
Cover Artist: Michael Lark
Price (USD): $2.99
Release Date: NOW ON SALE
Genre: Science Fiction
Mature - Comics on the Edge
How many different dystopian futures can there be? Here is another one. In this
world people are divided along financial lines. The few very wealthy are the
privileged class. They own everything and are divided up amongst the Families.
Just below them are the Serf class who do the work and provide the labor for
everything. They have a decent living and are cared for from the largess of the
Families. The rest, by far the largest group, are of no use to anyone and are
referred to as Waste. In each Family there is one who is given the best of
everything, training, education and technology. They have every scientific
advantage to be their Family's protector and enforcer. They are called a Lazarus
for indeed they apparently cannot die. This issue begins with the story of the
Lazarus of the Carlyle Family. Her name is Forever. The first third of the issue
shows how Forever sustains multiple gunshot wounds and is left for dead by a few
Wasters apparently after food and provisions in a storehouse. Forever is
retelling the story to her doctor and he elicits information from her. He wants
to know all she felt and thought, how long it took before she rose again and
what she did after she came back to life. He has more than her health to be
concerned with as he is closer to her brother than his loyalty to doctor/patient
confidentiality. Her emotional state is their concern. There is more business to
attend to right away. There has been an assault on their facility called Harvest
One in the San Joaquin Valley of California. The Morray Family sent in troops
that were undetected as they approached and the whole security network collapsed
as they breached a wall and headed for the cold storage of seeds for future
crops. It is clear to all that they have been betrayed because this was not a
hack or sabotage. Someone in their midst is a traitor. This story could be told
I suppose without the need for the main character to be unkillable. In another
version she could just be a super soldier that always survives, like Captain
America. But that is not the case and Rucka uses her strengths to point out her
weakness as well. Her brother and doctor are manipulating her though at this
point the reason seems to be to ensure the survival of the family rather than
some other nefarious purpose. It almost seems when this is the case that the
person not being told the entire truth will eventually find out and rebel. We
will have to see if that is the case here. I like the art a great deal and the
colors are perfect as things switch from scene to scene. It is a solid first
issue.
*****
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If you think you know the answer to the trivia question send your guess via
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are. Prizes must be claimed at our store within 30 days of winning. The prize
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please but guess as often as you like.
Last week's trivia question:
Can you name the reporter with the blue beret in BLOOD SYNDICATE?
The reporter was Rob Chaplik. The winner by the dice is Keith Martin.
Here was your no prize question:
Which are the only two states whose names begin with double consonants?
Only Rhode Island and Florida start with double consonants.
THIS WEEK'S TRIVIA QUESTION:
The last issue of a long running comic was titled "Negro Americans the Early
Years." What was the comic series?
Here is your no prize question:
What city in the US has held the oldest continuous Fourth of July celebration?
Folks, you never know who among the readers is knowledgeable about the question
so don't hesitate to send in an answer - even days after it appears.
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